Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,842 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Shardfall Sanctum 1

86.21.233.58:28015 checked 10h ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
86.21.233.58:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#10,865

top 49%

Last wipe

19d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,865 of all ranked servers, the top 49%, on player hours over the last seven days.
  • Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Shardfall Sanctum 1

Players now and over time, UTC

AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608013:0014:0015:0016:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Usual gap

0.8 days

between real wipes

Wipe-day peak

251

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:47 UTC19d ago 1 – running 251
Fri 9 Oct, 00:17 UTC20d ago 501 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Shardfall Sanctum 1

3500 · seed 42

Map of Shardfall Sanctum 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed42
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Shardfall Sanctum 1

What the server publishes and what was recorded

Address86.21.233.58:28015
Region–
Max players5
Group limit8, the default
Wipe schedulemonthly
Last wipe9 Oct 2026, 18:47 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average55 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average40 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average31 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average5 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average43 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Shardfall Sanctum 1 wipe, and how often?

A monthly force wipe is the sole occasion on which Shardfall Sanctum 1 wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 19 days 8 hours ago. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at Shardfall Sanctum 1?

An average of 251 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is Shardfall Sanctum 1, and is it online now?

Last seen 10 hours ago, Shardfall Sanctum 1 is offline in this release. About 1 hours ago is when it last restarted, according to the uptime it reports. A total of 7 of 168 hours were up over 7 full days, which is 4% of the time. First recorded by Rust Census on 27 September 2026.

Does Shardfall Sanctum 1 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 44 server fps and a minimum of 43. The world carried up to 68,437 entities, including buildings, deployables and all else. Memory use reached 1,948 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Shardfall Sanctum 1?

No region is given by Shardfall Sanctum 1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.21.233.58:28015 is its address.

Which Rust version is Shardfall Sanctum 1 running?

The version in use on Shardfall Sanctum 1 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Shardfall Sanctum 1 carry?

At this release Shardfall Sanctum 1 is offline, having last been seen 10 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 1 players.

In the rankings of Rust servers, where is Shardfall Sanctum 1 placed?

For seven-day player hours, Shardfall Sanctum 1 is ranked #10,865, placing it in the top 49% of all ranked servers.

Tags, lists

Where does Shardfall Sanctum 1 appear among the Rust Census lists and filters?

The Rust Census lists that Shardfall Sanctum 1 fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Shardfall Sanctum 1?

Read by the game's server browser, Shardfall Sanctum 1 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Shardfall Sanctum 1?

Shardfall Sanctum 1 runs a procedural map of size 3,500 with seed 42, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Shardfall Sanctum 1, what rules and settings are in force?

No gather rate is recorded for Shardfall Sanctum 1 in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Shardfall Sanctum 1?

Enter client.connect 86.21.233.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.