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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,690 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustID Test Server

86.15.67.166:28025 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
86.15.67.166:28025
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 1

Rank

#7,928

top 36%

No wipes

resets

18 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,928 of all ranked servers, the top 36%, on player hours over the last seven days.
  • It makes a new world every few hours (18 this week): those are resets, not wipes.

2. Players

Figure 1: Players on RustID Test Server

Players now and over time, UTC

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep28 Sep10 Oct16 Oct21 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:53 UTC5h ago – – – 0
Tue 27 Oct, 17:10 UTC5h ago – – – 1
Tue 27 Oct, 16:24 UTC6h ago – – – 1
Tue 27 Oct, 15:04 UTC7h ago – – – 0
Tue 27 Oct, 00:09 UTC22h ago – – – 0
Mon 26 Oct, 22:20 UTC1d ago – – – 1
Mon 26 Oct, 21:42 UTC1d ago – – – 1
Mon 26 Oct, 21:32 UTC1d ago – – – 1
Sun 25 Oct, 20:35 UTC2d ago – – – 0
Sun 25 Oct, 14:22 UTC2d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of RustID Test Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of RustID Test Server

What the server publishes and what was recorded

Address86.15.67.166:28025
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 127 on average49 / 300
EU Hub 01EU · groups of 1000+ · 22 on average26 / 3300
A Shockbyte Rust Servergroups of 8+ · 3 on average0 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average3 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average1 / 300
New guys play groundgroups of 8+ · 1 on average1 / 5

9. Quick answers

From the figures on this page.

Wipe records

When does RustID Test Server wipe, and how often?

No reset on RustID Test Server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

About the server

Is RustID Test Server up, and how well has it held up?

This release records RustID Test Server as online. Of the 168 hours in the last 7 full days, it was up 166 of them, or 99%. First recorded by Rust Census on 22 September 2026.

Which location does RustID Test Server run from?

No region is given by RustID Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.15.67.166:28025 is its address.

Which Rust version is RustID Test Server running?

Rust network protocol 2635 and build 168909 on Windows is the version RustID Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on RustID Test Server?

The present count is 0 players on RustID Test Server, out of 500 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.

What position does RustID Test Server hold in the server rankings?

For seven-day player hours, RustID Test Server is ranked #7,928, placing it in the top 36% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustID Test Server?

These Rust Census lists include RustID Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on RustID Test Server carry?

Read by the game's server browser, RustID Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

How is RustID Test Server configured, and what rules does it keep?

The name of RustID Test Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to RustID Test Server?

Enter client.connect 86.15.67.166:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.