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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,326 players on 11,886 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ИРКУТСК | BAIKALLOOT | PVE

85.234.116.61:5000 checked 14m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (19:15 UTC)
Source
Live server queries
Server address
85.234.116.61:5000
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 3

Rank

#6,962

top 31%

Last wipe

12d ago

monthly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,962 of all ranked servers, the top 31%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on ИРКУТСК | BAIKALLOOT | PVE

Players now and over time, UTC

AveragePeak
00.511.5220:0009:0017:0001:0009:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0009:0017:0001:0009:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Usual gap

5.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:13 UTC12d ago 1 – running 1
Sun 11 Oct, 15:03 UTC18d ago 1 – 5.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ИРКУТСК | BAIKALLOOT | PVE

3500 · seed 471471404

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed471471404
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of ИРКУТСК | BAIKALLOOT | PVE

What the server publishes and what was recorded

Address85.234.116.61:5000
Region–
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Oct 2026, 10:13 UTC
Hostname–
First seen11 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

BAIKALLOOT PVE - сибирский сервер для приключений в Rust. PVE - сервер из Иркутска для всех, кто любит выживание, строительство и совместную игру. Добыча и лут х1, ускоренный переработчик, увеличенные стаки и магазин за игровые ресурсы. Без урона между игроками, с защитой построек и личных вещей от посторонних. Штурмуй рейдовые базы, сражайся с NPC и запускай экспедиции по четырём направлениям. Выполняй задания боевого пропуска, открывай уровни и получай награды. Строй, исследуй и развивайся в своём темпе - начни свой путь на Байкале!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average44 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average30 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average43 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average21 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average48 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average25 / 75

11. Quick answers

From the figures on this page.

Wipe details

When does ИРКУТСК | BAIKALLOOT | PVE wipe, and how often?

The force wipe is the only wipe ИРКУТСК | BAIKALLOOT | PVE takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 12 days 9 hours. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at ИРКУТСК | BAIKALLOOT | PVE?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 7 hours after it began.

Server details

Is ИРКУТСК | BAIKALLOOT | PVE up, and how well has it held up?

This release records ИРКУТСК | BAIKALLOOT | PVE as online. By its own reported uptime, it restarted about 11 hours ago. Of the 168 hours in the last 7 full days, it was up 135 of them, or 80%. It was first seen by Rust Census on 11 October 2026.

What does the performance record of ИРКУТСК | BAIKALLOOT | PVE show?

The figures for the last 48 hours give an average of 127 server fps and a minimum of 74. The world carried up to 67,060 entities, including buildings, deployables and all else. The peak memory use recorded was 3,223 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is ИРКУТСК | BAIKALLOOT | PVE based?

Its name points to Europe, though ИРКУТСК | BAIKALLOOT | PVE publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.234.116.61:5000 it is addressed.

What version of Rust has been recorded on ИРКУТСК | BAIKALLOOT | PVE?

Rust network protocol 2635 and build 168909 on Linux is the version ИРКУТСК | BAIKALLOOT | PVE runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does ИРКУТСК | BAIKALLOOT | PVE carry?

ИРКУТСК | BAIKALLOOT | PVE stands at 0 players from 200 slots in this release. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.

What position does ИРКУТСК | BAIKALLOOT | PVE hold in the server rankings?

For seven-day player hours, ИРКУТСК | BAIKALLOOT | PVE is ranked #6,962, placing it in the top 31% of all ranked servers.

Tags, lists

Where does ИРКУТСК | BAIKALLOOT | PVE appear among the Rust Census lists and filters?

The Rust Census lists that ИРКУТСК | BAIKALLOOT | PVE fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is meant by each tag shown on ИРКУТСК | BAIKALLOOT | PVE?

These are the tags ИРКУТСК | BAIKALLOOT | PVE publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for ИРКУТСК | BAIKALLOOT | PVE?

The procedural map on ИРКУТСК | BAIKALLOOT | PVE is generated by the game, measures 3,500 and carries seed 471471404. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for ИРКУТСК | BAIKALLOOT | PVE?

The name of ИРКУТСК | BAIKALLOOT | PVE carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join ИРКУТСК | BAIKALLOOT | PVE?

You can open the console in Rust with F1 and enter client.connect 85.234.116.61:5000; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players Slots: 200.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.