Statistical profileOffline
GoodWibes LOCAL Development
EU 84.115.238.76:28025 checked 20d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,668
top 62% · #2368 in EU
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,668 of all ranked servers, the top 62%, and #2368 in EU, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on GoodWibes LOCAL Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:17 UTC20d ago | 1 | – | running | 0 |
| Sun 4 Oct, 22:23 UTC23d ago | 0 | – | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of GoodWibes LOCAL Development
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of GoodWibes LOCAL Development
What the server publishes and what was recorded
| Address | 84.115.238.76:28025 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 20 max |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 19:17 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 167 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 42 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 28 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 13 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 30 on average | 21 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 24 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does GoodWibes LOCAL Development wipe, and how often?
The rhythm of GoodWibes LOCAL Development's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 20 days 14 hours.
How is wipe day run on GoodWibes LOCAL Development?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is GoodWibes LOCAL Development, and is it online now?
Last seen 20 days 13 hours ago, GoodWibes LOCAL Development is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 4 October 2026.
Which location does GoodWibes LOCAL Development run from?
Its EU tag is how GoodWibes LOCAL Development lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 84.115.238.76:28025 is its address.
On which Rust version does GoodWibes LOCAL Development operate?
Rust network protocol 2634 and build 167058 on Windows is the version GoodWibes LOCAL Development runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does GoodWibes LOCAL Development carry?
The last count for GoodWibes LOCAL Development was 20 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is GoodWibes LOCAL Development placed?
This release ranks GoodWibes LOCAL Development at #13,668 for seven-day player hours, #2,368 in Europe, inside the top 62% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry GoodWibes LOCAL Development?
The Rust Census lists that GoodWibes LOCAL Development fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on GoodWibes LOCAL Development carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts20 (Group limit): No team may hold more than 20; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it are the tags GoodWibes LOCAL Development publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for GoodWibes LOCAL Development?
GoodWibes LOCAL Development runs a procedural map, which the game generates.
On GoodWibes LOCAL Development, what rules and settings are in force?
No gather rate is given in the name of GoodWibes LOCAL Development. The group limit is 20 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join GoodWibes LOCAL Development?
Enter client.connect 84.115.238.76:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,EU,^p,gmrust,cs167058,ts20,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts20 | Group limit No team may hold more than 20. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build The server runs game build 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.