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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,453 players on 11,707 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GoodWibes LOCAL Development

EU 84.115.238.76:28015 checked 14d ago

moddedoxidepve
Release date
Next release
In five minutes (11:00 UTC)
Source
Live server queries
Server address
84.115.238.76:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#15,022

top 69% · #2542 in EU

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #15,022 of all ranked servers, the top 69%, and #2542 in EU, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on GoodWibes LOCAL Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:00 UTC18d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GoodWibes LOCAL Development

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of GoodWibes LOCAL Development

What the server publishes and what was recorded

Address84.115.238.76:28015
RegionEU
Max players10
Group limit20 max
Wipe schedule–
Last wipe9 Oct 2026, 17:00 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 234 on average195 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average19 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average19 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average21 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average8 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average26 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on GoodWibes LOCAL Development?

Too few wipes of GoodWibes LOCAL Development are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 18 days 7 hours ago.

What should you expect on wipe day at GoodWibes LOCAL Development?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

About the server

Is GoodWibes LOCAL Development up, and how well has it held up?

GoodWibes LOCAL Development is offline at the time of this release; it was last seen 14 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 3 October 2026.

What location has been recorded for GoodWibes LOCAL Development?

Its EU tag is how GoodWibes LOCAL Development lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 84.115.238.76:28015 is its address.

What version of Rust has been recorded on GoodWibes LOCAL Development?

The version in use on GoodWibes LOCAL Development is Rust network protocol 2634 and build 167058 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on GoodWibes LOCAL Development?

The last count for GoodWibes LOCAL Development was 14 days 13 hours ago; it is offline at present.

In the rankings of Rust servers, where is GoodWibes LOCAL Development placed?

This release ranks GoodWibes LOCAL Development at #15,022 for seven-day player hours, #2,542 in Europe, inside the top 69% of ranked servers.

Lists and tags

Where does GoodWibes LOCAL Development appear among the Rust Census lists and filters?

These Rust Census lists include GoodWibes LOCAL Development: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on GoodWibes LOCAL Development carry?

These are the tags GoodWibes LOCAL Development publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts20 (Group limit): No team may hold more than 20; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on GoodWibes LOCAL Development?

A procedural map runs on GoodWibes LOCAL Development, generated by the game.

How is GoodWibes LOCAL Development configured, and what rules does it keep?

No gather rate is given in the name of GoodWibes LOCAL Development. 20 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to GoodWibes LOCAL Development?

You can open the console in Rust with F1 and enter client.connect 84.115.238.76:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,EU,^p,gmrust,cs167058,ts20,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts20Group limit No team may hold more than 20.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.