Statistical profileOffline
test
EU 80.176.94.41:28015 checked 32d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,952
top 61% · #2417 in EU
Last wipe
32d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,952 of all ranked servers, the top 61%, and #2417 in EU, on player hours over the last seven days.
- Its current map went up 32d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test
Table 2: The world
As the server publishes it
| Map | Atlanta:TheWalkingDead |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test
What the server publishes and what was recorded
| Address | 80.176.94.41:28015 |
|---|---|
| Region | EU |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Sep 2026, 13:48 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 15 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 21 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 24 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 17 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 7 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 5 / 75 |
10. Quick answers
From the figures on this page.
Wipe details
When does test wipe, and how often?
From the force wipe, the next wipe of test is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 32 days 11 hours. Its tags carry a monthly wipe schedule.
About the server
What does the record show for the uptime and current status of test?
test is offline at the time of this release; it was last seen 32 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 25 September 2026.
Which location does test run from?
With its EU tag, test lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 80.176.94.41:28015 it is addressed.
What version of Rust has been recorded on test?
Rust network protocol 2633 and build 165217 on Windows is the version test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for test?
The last count for test was 32 days 9 hours ago; it is offline at present.
How does test compare with other servers in the rankings?
This release ranks test at #13,952 for seven-day player hours, #2,417 in Europe, inside the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover test?
The Rust Census lists that test fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on test: what do they indicate?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rEU (Region code): The region code recorded is EU; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
How is test configured, and what rules does it keep?
No gather rate is given in the name of test. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join test?
Enter client.connect 80.176.94.41:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$rEU,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rEU | Region code The region code recorded is EU. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.