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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,182 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Outpost Local Test

80.115.125.160:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (17:50 UTC)
Source
Live server queries
Server address
80.115.125.160:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak 1

Rank

#9,031

top 41%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,031 of all ranked servers, the top 41%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Outpost Local Test

Players now and over time, UTC

AveragePeak
0123414:0015:0016:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:54 UTC2d ago – – – 0
Tue 27 Oct, 02:21 UTC2d ago – – – 0
Tue 27 Oct, 02:14 UTC2d ago – – – 1
Tue 27 Oct, 02:00 UTC2d ago – – – 0
Mon 26 Oct, 23:06 UTC2d ago – – – 0
Mon 26 Oct, 22:55 UTC2d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Outpost Local Test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of Outpost Local Test

What the server publishes and what was recorded

Address80.115.125.160:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen26 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average161 / 300
RaidLabgroups of 8+ · 31 on average0 / 50
EU Hub 01EU · groups of 1000+ · 24 on average16 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average2 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
Warriorsgroups of 8+ · 2 on average1 / 100

9. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Outpost Local Test: what is it?

No reset on Outpost Local Test counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

What does the record show for the uptime and current status of Outpost Local Test?

Last seen 43 hours ago, Outpost Local Test is offline in this release. Of the 48 hours in the last 2 full days, it was up 18 of them, or 38%. It was first seen by Rust Census on 26 October 2026.

In which location is Outpost Local Test based?

A region is not published by Outpost Local Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 80.115.125.160:28015 is its address.

What version of Rust has been recorded on Outpost Local Test?

This release lists Outpost Local Test on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Outpost Local Test carry?

At this release Outpost Local Test is offline, having last been seen 43 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does Outpost Local Test compare with other servers in the rankings?

The rank for Outpost Local Test is #9,031 on seven-day player hours, in the top 41% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Outpost Local Test?

These Rust Census lists include Outpost Local Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Outpost Local Test?

These are the tags Outpost Local Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for Outpost Local Test?

No gather rate is recorded for Outpost Local Test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Outpost Local Test?

You can open the console in Rust with F1 and enter client.connect 80.115.125.160:28015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.