Statistical profileOffline
ZGT - PVE - Rusted World (EU)
77.8.219.81:38015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,955
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,955 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #654 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
5000 · seed 1477483784
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1477483784 |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 77.8.219.81:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:26 UTC |
| Hostname | zgt.ddns.net |
| First seen | 5 Oct 2026 |
9. Operator
Hostnamezgt.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a zgt.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 28 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 23 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 3 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 6 / 80 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ZGT - PVE - Rusted World (EU)?
The rhythm of ZGT - PVE - Rusted World (EU)'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 13 hours have passed since this world was made.
Server details
Is ZGT - PVE - Rusted World (EU) up, and how well has it held up?
ZGT - PVE - Rusted World (EU) is offline at the time of this release; it was last seen 23 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
No region tag is published by ZGT - PVE - Rusted World (EU), but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 77.8.219.81:38015 it is addressed.
What version of Rust has been recorded on ZGT - PVE - Rusted World (EU)?
The version in use on ZGT - PVE - Rusted World (EU) is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) is offline at present; its last recording was 23 days 5 hours ago.
How does ZGT - PVE - Rusted World (EU) compare with other servers in the rankings?
For seven-day player hours, ZGT - PVE - Rusted World (EU) is ranked #15,955, placing it in the top 71% of all ranked servers. Within quad servers this release ranks it #654.
Lists and tags
Which Rust Census filters and lists cover ZGT - PVE - Rusted World (EU)?
The Rust Census lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track publish a zgt.ddns.net hostname, so one operator most likely runs them.
What is meant by each tag shown on ZGT - PVE - Rusted World (EU)?
Read by the game's server browser, ZGT - PVE - Rusted World (EU) publishes these tags: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for ZGT - PVE - Rusted World (EU)?
Size 5,000 and seed 1477483784: that is the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On ZGT - PVE - Rusted World (EU), what rules and settings are in force?
No gather rate is recorded for ZGT - PVE - Rusted World (EU) in its name. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join ZGT - PVE - Rusted World (EU)?
You can open the console in Rust with F1 and enter client.connect 77.8.219.81:38015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.