Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,590 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[GER]Rustvillage|Testserver

EU 77.8.186.168:28015 checked 36d ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (19:57 UTC)
Source
Live server queries
Server address
77.8.186.168:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 80

2% full

7-day average

0

peak –

Rank

#11,656

top 50% · #2296 in EU

Last wipe

55d ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 2 players on it, 2% of its 80 slots.
  • It ranks #11,656 of all ranked servers, the top 50%, and #2296 in EU, on player hours over the last seven days.
  • Its current map went up 55d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [GER]Rustvillage|Testserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [GER]Rustvillage|Testserver

4800 · seed 1337

Map of [GER]Rustvillage|Testserver

Table 2: The world

As the server publishes it

MapRustvillage Procedural Map
Size4800
Seed1337

8. Server characteristics

Table 3: Characteristics of [GER]Rustvillage|Testserver

What the server publishes and what was recorded

Address77.8.186.168:28015
RegionEU
Max players80
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Sep 2026, 18:04 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average9 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average6 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average5 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average23 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average4 / 75

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [GER]Rustvillage|Testserver: what is it?

An estimate from the force wipe gives the next wipe of [GER]Rustvillage|Testserver. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 55 days 8 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

Server record

Is [GER]Rustvillage|Testserver up, and how well has it held up?

Last seen 36 days 6 hours ago, [GER]Rustvillage|Testserver is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 22 September 2026.

In which location is [GER]Rustvillage|Testserver based?

Its EU tag is how [GER]Rustvillage|Testserver lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 77.8.186.168:28015 is its address.

On which Rust version does [GER]Rustvillage|Testserver operate?

Rust network protocol 2633 and build 165217 on Linux is the version [GER]Rustvillage|Testserver runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [GER]Rustvillage|Testserver carry?

At this release [GER]Rustvillage|Testserver is offline, having last been seen 36 days 6 hours ago.

In the rankings of Rust servers, where is [GER]Rustvillage|Testserver placed?

For seven-day player hours [GER]Rustvillage|Testserver is ranked #11,656 and #2,296 in Europe, placing it in the top 50% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover [GER]Rustvillage|Testserver?

These Rust Census lists include [GER]Rustvillage|Testserver: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [GER]Rustvillage|Testserver: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp80 (Max players): Slots: 80; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): In the server browser it appears under Europe are the tags [GER]Rustvillage|Testserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on [GER]Rustvillage|Testserver?

[GER]Rustvillage|Testserver runs a procedural map of size 4,800 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Rustvillage Procedural Map.

On [GER]Rustvillage|Testserver, what rules and settings are in force?

No gather rate is given in the name of [GER]Rustvillage|Testserver. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join [GER]Rustvillage|Testserver?

You can open the console in Rust with F1 and enter client.connect 77.8.186.168:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://rustvillage.de.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp80Max players Slots: 80.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.