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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,725 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

74.91.125.199:28017 checked 9m ago

pve
Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
74.91.125.199:28017
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak 2

Rank

#4,187

top 19%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,187 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

Players now and over time, UTC

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304009:0018:0003:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

13.8 days

between real wipes

Wipe-day peak

10

players, last three wipes

Crowd held

0%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 8 – running 1
Thu 17 Sep, 23:43 UTC41d ago 11 halved by day 4 13.8 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

5100 · seed 903465580

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size5100
Seed903465580
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

What the server publishes and what was recorded

Address74.91.125.199:28017
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:34 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Check Out This PvE Server With PvP Zones - We Have A Little Bit Of Everything, For Everyone Whether You're A PVP Monster, PvE Farmer, Or A RP Wizard, We Have Something For You. -- Bi-Weekly Wipe -- 24hr purge Mid, 48hr at Forced -- Decay Set for Server Performance -- Raid-Protection For 36 Hours -- Custom AI At All Monuments, And Zombie King! -- Friends List And Clans -- Gathering Levels For Incremental Gathering -- Increased Stacks -- Quests For Server Rewards -- Active Admins To Resolve Issues The Server Has Been Optimized With Numerous Plugins - Custom Loot Tables - Set Homes, Teleports, and Town - Backpacks and Banks - Server Rewards With A Store To Redeem Points and License's - Recyclers - Quarrys With Quarry Locks - Fishing, Skinbox, License And Much More! Our Rules Are Set To Provide A Fun Environment - Absolutely No Racism, Sexism, Trolling, Player/Staff Disrespect, Or Hate Speech - Voice Or Chat Spamming Will Result in Mutes - Scripts, Cheats, Use Of Exploits, Or Bots Will Result In A Perm Ban - Griefing Other Players Is Prohibited - A Full List Of Rules For Paradise Island Can Be Found Inside. Server Is US East Based EST. GMT -5 Questions, Comments, Concerns? Message Us On Discord! Website - Under Construction https://www.paradiseislandrust.com Discord https://discord.gg/paradiseislandrust

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average14 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average21 / 200
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average4 / 100
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average11 / 50
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average1 / 150
|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average0 / 50

11. Quick answers

From the figures on this page.

Wipe records

When does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe, and how often?

Too few wipes of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 13 hours have passed since this world was made.

What should you expect on wipe day at |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

An average of 10 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 4 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.

About the server

How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it online now?

At the latest check, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec was online. The uptime it reports puts the last restart at about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec show?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 176,000 entities, including buildings, deployables and all else. Up to 2,674 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?

No region tag is published by |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 74.91.125.199:28017 it is addressed.

On which Rust version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec operate?

This release lists |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec on Rust network protocol 2635 and build 169052, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carry?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec stands at 0 players from 150 slots in this release. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.

How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec compare with other servers in the rankings?

For seven-day player hours, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is ranked #4,187, placing it in the top 19% of all ranked servers.

Tags, lists

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appear among the Rust Census lists and filters?

Included in these Rust Census lists is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Community servers, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169052 (Build): The server runs game build 169052; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger are the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The procedural map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is generated by the game, measures 5,100 and carries seed 903465580. Because one size and seed give one map, RustMaps can display it from this page.

On |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, what rules and settings are in force?

No gather rate is given in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Enter client.connect 74.91.125.199:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://rust.paradiseisland.gg/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players 150 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169052Build The server runs game build 169052.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.