Statistical profileOnline
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
74.91.125.199:28017 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#4,187
top 19%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #4,187 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.8 days
between real wipes
Wipe-day peak
10
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 8 | – | running | 1 |
| Thu 17 Sep, 23:43 UTC41d ago | 11 | halved by day 4 | 13.8 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
5100 · seed 903465580
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5100 |
| Seed | 903465580 |
8. Server characteristics
Table 3: Characteristics of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
What the server publishes and what was recorded
| Address | 74.91.125.199:28017 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Check Out This PvE Server With PvP Zones - We Have A Little Bit Of Everything, For Everyone Whether You're A PVP Monster, PvE Farmer, Or A RP Wizard, We Have Something For You. -- Bi-Weekly Wipe -- 24hr purge Mid, 48hr at Forced -- Decay Set for Server Performance -- Raid-Protection For 36 Hours -- Custom AI At All Monuments, And Zombie King! -- Friends List And Clans -- Gathering Levels For Incremental Gathering -- Increased Stacks -- Quests For Server Rewards -- Active Admins To Resolve Issues The Server Has Been Optimized With Numerous Plugins - Custom Loot Tables - Set Homes, Teleports, and Town - Backpacks and Banks - Server Rewards With A Store To Redeem Points and License's - Recyclers - Quarrys With Quarry Locks - Fishing, Skinbox, License And Much More! Our Rules Are Set To Provide A Fun Environment - Absolutely No Racism, Sexism, Trolling, Player/Staff Disrespect, Or Hate Speech - Voice Or Chat Spamming Will Result in Mutes - Scripts, Cheats, Use Of Exploits, Or Bots Will Result In A Perm Ban - Griefing Other Players Is Prohibited - A Full List Of Rules For Paradise Island Can Be Found Inside. Server Is US East Based EST. GMT -5 Questions, Comments, Concerns? Message Us On Discord! Website - Under Construction https://www.paradiseislandrust.com Discord https://discord.gg/paradiseislandrust
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 14 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 21 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 4 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 11 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 1 / 150 |
| |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 0 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
When does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe, and how often?
Too few wipes of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 13 hours have passed since this world was made.
What should you expect on wipe day at |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
An average of 10 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 4 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.
About the server
How reliable is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it online now?
At the latest check, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec was online. The uptime it reports puts the last restart at about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec show?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 176,000 entities, including buildings, deployables and all else. Up to 2,674 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?
No region tag is published by |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 74.91.125.199:28017 it is addressed.
On which Rust version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec operate?
This release lists |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec on Rust network protocol 2635 and build 169052, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carry?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec stands at 0 players from 150 slots in this release. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.
How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec compare with other servers in the rankings?
For seven-day player hours, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is ranked #4,187, placing it in the top 19% of all ranked servers.
Tags, lists
Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appear among the Rust Census lists and filters?
Included in these Rust Census lists is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Community servers, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169052 (Build): The server runs game build 169052; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger are the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The procedural map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is generated by the game, measures 5,100 and carries seed 903465580. Because one size and seed give one map, RustMaps can display it from this page.
On |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, what rules and settings are in force?
No gather rate is given in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Enter client.connect 74.91.125.199:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://rust.paradiseisland.gg/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169052 | Build The server runs game build 169052. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.