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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,760 players on 11,745 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

MadRust PVE - Get Achievements

NA 144.217.125.40:28080 checked 8m ago

monthly wipes vanillaoxidepve
Release date
Next release
In five minutes (01:17 UTC)
Source
Live server queries
Server address
144.217.125.40:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

10/ 50

20% full

7-day average

12

peak 29

Rank

#859

top 4% · #133 in NA

Last wipe

28d ago

monthly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 10 players on it, 20% of its 50 slots.
  • Over the last seven days it averaged 12 players, with a peak of 29.
  • It ranks #859 of all ranked servers, the top 4%, and #133 in NA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on MadRust PVE - Get Achievements

Players now and over time, UTC

AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608002:0011:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Wipe-day peak

50

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW28d ago 50+5 queue – running 5

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MadRust PVE - Get Achievements

4500 · seed 606220

Map of MadRust PVE - Get Achievements

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed606220
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of MadRust PVE - Get Achievements

What the server publishes and what was recorded

Address144.217.125.40:28080
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:52 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to MadRust PvE! discord.gg/WrW5VXvtqe -Must be in a team to do PvP based achievements. -No raiding bases. -No looting bases or players, period. -Do not build anything on another players base without permission. Please upgrade to stone or higher and lock all doors and tool cupboards. Try to make sure your base is sealed so wandering players can't stumble on your loot. And yes, achievements are actually enabled!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average65 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average45 / 200
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average21 / 100
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average17 / 150
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average10 / 100
Wastelands Noob Friendly PvE [US]NA · groups of 8+ · monthly · 3 on average0 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for MadRust PVE - Get Achievements: what is it?

The force wipe is the only wipe MadRust PVE - Get Achievements takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 7 hours. The tags list a wipe schedule of one month.

On MadRust PVE - Get Achievements, what happens on wipe day?

Recent wipes drew an average peak of 50 players. 5 more were waiting in the queue when the crowd peaked 27 hours into the latest wipe.

Server record

Is MadRust PVE - Get Achievements up, and how well has it held up?

MadRust PVE - Get Achievements is online at the time of this release. About 14 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does MadRust PVE - Get Achievements perform?

Over the last 48 hours, server fps averaged 54; the lowest reading was 39. The world carried up to 201,838 entities, including buildings, deployables and all else. The peak memory use recorded was 5,428 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for MadRust PVE - Get Achievements?

In North America MadRust PVE - Get Achievements lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 144.217.125.40:28080 it is addressed.

What version of Rust has been recorded on MadRust PVE - Get Achievements?

The version in use on MadRust PVE - Get Achievements is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does MadRust PVE - Get Achievements carry?

The present count is 10 players on MadRust PVE - Get Achievements, out of 50 slots. This release records a seven-day average of 12 players and a peak of 29. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 15 players.

How does MadRust PVE - Get Achievements compare with other servers in the rankings?

This release ranks MadRust PVE - Get Achievements at #859 for seven-day player hours, #133 in North America, inside the top 4% of ranked servers.

Tag details

Which Rust Census filters and lists cover MadRust PVE - Get Achievements?

Included in these Rust Census lists is MadRust PVE - Get Achievements: Community servers, Rust PvE servers, listed, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Which meanings do the tags on MadRust PVE - Get Achievements carry?

These are the tags MadRust PVE - Get Achievements publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for MadRust PVE - Get Achievements?

MadRust PVE - Get Achievements runs a procedural map of size 4,500 with seed 606220, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is MadRust PVE - Get Achievements configured, and what rules does it keep?

No gather rate is given in the name of MadRust PVE - Get Achievements. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. It appears under Community in the server browser. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to MadRust PVE - Get Achievements?

Enter client.connect 144.217.125.40:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/WrW5VXvtqe is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.