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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,366 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

|US|BunnysBoomBoomRoom|PvE|

NA 23.227.204.138:28265 checked 11m ago

biweekly wipes vanillaoxidepve
Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
23.227.204.138:28265
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 50

4% full

7-day average

6

peak 23

Rank

#1,320

top 6% · #190 in NA

Last wipe

14d ago

biweekly schedule

Next wipe

6d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 4% of its 50 slots.
  • Over the last seven days it averaged 6 players, with a peak of 23.
  • It ranks #1,320 of all ranked servers, the top 6%, and #190 in NA, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on |US|BunnysBoomBoomRoom|PvE|

Players now and over time, UTC

AveragePeak
02.557.51003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0022:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

20

players, last three wipes

Crowd held

0%

else halves by day 4.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 16hThu 5 Nov, 19:00 UTCForce wipe FW
13d 14hThu 12 Nov, 17:05 UTCOwn schedule
34d 16hThu 3 Dec, 19:00 UTCForce wipe FW
41d 14hThu 10 Dec, 17:05 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC14d ago 24 – running 1
Thu 1 Oct, 18:21 UTC FW28d ago 19 halved by day 4 13.9 days 0
Thu 17 Sep, 17:10 UTC42d ago 18 halved by day 5 14 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of |US|BunnysBoomBoomRoom|PvE|

4500 · seed 508605506

Map of |US|BunnysBoomBoomRoom|PvE|

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed508605506
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of |US|BunnysBoomBoomRoom|PvE|

What the server publishes and what was recorded

Address23.227.204.138:28265
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:05 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PvE Server, Vanilla, Bi-Weekly Wipe, Added Events - Noobs welcome to join Solo, Duo or Trio - No Alliances No killing of other players, including sleeping players No raiding ACTIVE bases. Decayed bases are fair game. Must be decayed, do not break in No Trap Bases No Hate Speech No stealing from other players or their bases Active Admins - Feel free to give suggestions on what we can change to make the server better Don't be toxic. We are here to have fun, come join us! Discord https://discord.gg/tgYuCpY2tV

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average268 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average95 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average78 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average18 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average12 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average9 / 50

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on |US|BunnysBoomBoomRoom|PvE|?

|US|BunnysBoomBoomRoom|PvE| is wiped on a schedule of every 4 weeks on Thursday at 17:05 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 14 days 9 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

On |US|BunnysBoomBoomRoom|PvE|, what happens on wipe day?

The average busiest point of its recent wipes drew 20 players. On the latest wipe, 32 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 4.5 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of |US|BunnysBoomBoomRoom|PvE|?

At the latest check, |US|BunnysBoomBoomRoom|PvE| was online. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

Does |US|BunnysBoomBoomRoom|PvE| hold a steady frame rate and connection?

Average server fps over the last 48 hours was 59, with a low of 37. Buildings, deployables and everything else in the world took the entity count to 150,053. Memory use reached 4,289 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is |US|BunnysBoomBoomRoom|PvE| based?

Its NA tag is how |US|BunnysBoomBoomRoom|PvE| lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 23.227.204.138:28265 it is addressed.

Which Rust version is |US|BunnysBoomBoomRoom|PvE| running?

The version in use on |US|BunnysBoomBoomRoom|PvE| is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does |US|BunnysBoomBoomRoom|PvE| carry?

At counting time |US|BunnysBoomBoomRoom|PvE| recorded 2 players across 50 slots. This release records a seven-day average of 6 players and a peak of 23. Over the past 48 hours the highest average fell at 00:00 UTC: 10 players.

What position does |US|BunnysBoomBoomRoom|PvE| hold in the server rankings?

For seven-day player hours |US|BunnysBoomBoomRoom|PvE| is ranked #1,320 and #190 in North America, placing it in the top 6% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry |US|BunnysBoomBoomRoom|PvE|?

These Rust Census lists include |US|BunnysBoomBoomRoom|PvE|: Community servers, Rust PvE servers, listed, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on |US|BunnysBoomBoomRoom|PvE| carry?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files this server under North America are the tags |US|BunnysBoomBoomRoom|PvE| publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on |US|BunnysBoomBoomRoom|PvE|?

|US|BunnysBoomBoomRoom|PvE| runs a procedural map of size 4,500 with seed 508605506, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is |US|BunnysBoomBoomRoom|PvE| configured, and what rules does it keep?

No gather rate is given in the name of |US|BunnysBoomBoomRoom|PvE|. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. It appears under Community in the server browser. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join |US|BunnysBoomBoomRoom|PvE|?

Enter client.connect 23.227.204.138:28265 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://Pingperfect.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.