Statistical profileOnline
DYSFUNCTIONAL FAMILY RUST
NA 67.146.3.161:28015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#15,066
top 68% · #1496 in NA
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,066 of all ranked servers, the top 68%, and #1496 in NA, on player hours over the last seven days.
- Its current map went up 52d ago.
2. Players
Figure 1: Players on DYSFUNCTIONAL FAMILY RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DYSFUNCTIONAL FAMILY RUST
5000 · seed 754859044
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 754859044 |
8. Server characteristics
Table 3: Characteristics of DYSFUNCTIONAL FAMILY RUST
What the server publishes and what was recorded
| Address | 67.146.3.161:28015 |
|---|---|
| Region | NA |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Sep 2026, 13:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Family friendly server PvE no raiding other players wipes when needed -Noob Friendly -10x Drop and Gather -Guarded Crates -No Building Stability -Craftable Recycler -Increased Stack Sizes There is even more come check us out.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 2 on average | 0 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 3 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 1 / 100 |
| Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 3 / 200 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 12 on average | 16 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DYSFUNCTIONAL FAMILY RUST: what is it?
The rhythm of DYSFUNCTIONAL FAMILY RUST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 52 days 4 hours.
Server details
How reliable is DYSFUNCTIONAL FAMILY RUST, and is it online now?
This release records DYSFUNCTIONAL FAMILY RUST as online. By its own reported uptime, it restarted about 3 hours ago. 166 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does DYSFUNCTIONAL FAMILY RUST hold a steady frame rate and connection?
Average server fps over the last 48 hours was 57, with a low of 31. Buildings, deployables and everything else in the world took the entity count to 156,177. The peak memory use recorded was 4,275 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is DYSFUNCTIONAL FAMILY RUST based?
Its NA tag is how DYSFUNCTIONAL FAMILY RUST lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 67.146.3.161:28015 is its address.
Which Rust version is DYSFUNCTIONAL FAMILY RUST running?
Rust network protocol 2635 and build 168909 on Windows is the version DYSFUNCTIONAL FAMILY RUST runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does DYSFUNCTIONAL FAMILY RUST carry?
At counting time DYSFUNCTIONAL FAMILY RUST recorded 0 players across 20 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 01:00 UTC, the busiest hour of the last 48.
What position does DYSFUNCTIONAL FAMILY RUST hold in the server rankings?
For seven-day player hours DYSFUNCTIONAL FAMILY RUST is ranked #15,066 and #1,496 in North America, placing it in the top 68% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry DYSFUNCTIONAL FAMILY RUST?
Included in these Rust Census lists is DYSFUNCTIONAL FAMILY RUST: Modded Rust servers, counted, Rust build servers: listed, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on DYSFUNCTIONAL FAMILY RUST carry?
Read by the game's server browser, DYSFUNCTIONAL FAMILY RUST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for DYSFUNCTIONAL FAMILY RUST?
The procedural map on DYSFUNCTIONAL FAMILY RUST is generated by the game, measures 5,000 and carries seed 754859044. Size and seed together fix the map, so you can view it on RustMaps from this page.
On DYSFUNCTIONAL FAMILY RUST, what rules and settings are in force?
No gather rate is recorded for DYSFUNCTIONAL FAMILY RUST in its name. The group cap stands at 8 players, the default for the game. It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join DYSFUNCTIONAL FAMILY RUST?
Enter client.connect 67.146.3.161:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://dysfunctionalfamilyservers.space.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^k | Build server Builds: a place to practise and design bases. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.