Statistical profileOnline
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA 157.250.193.154:28025 checked 10m ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 7
Rank
#2,674
top 12% · #438 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #2,674 of all ranked servers, the top 12%, and #438 in NA, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
50%
else halves by day 8
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 21h | Thu 12 Nov, 18:17 UTC | Own schedule |
| 36d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 21h | Thu 10 Dec, 18:17 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:17 UTC12d ago | 7 | – | running | 3 |
| Thu 1 Oct, 17:57 UTC FW26d ago | 8 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:43 UTC40d ago | 8 | held half | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
What the server publishes and what was recorded
| Address | 157.250.193.154:28025 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 18:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
2x PVE Server - Class System - Battle Pass - Leaderboard with in-game rewards - Custom currency with bank system - Shop & Vehicle Shop - Custom Vehicles - 500+ Raidable Bases - Boss Monsters & Super Sized Boss Animals - Personal Recyclers - Skinbox with custom server skins - Lots of PVE fun events - Convoy Event - Survival Arena - Gun Game - Airfield Event - Junkyard Event - Gas Station Event & more - Always running custom maps with bespoke build spots
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 3 / 100 |
| Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 2 on average | 0 / 50 |
| Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0 / 200 |
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 3 / 200 |
| J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox | groups of 8+ · biweekly · 2 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is wiped on a schedule of every 4 weeks on Thursday at 18:17 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 12 days 2 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, what happens on wipe day?
Recent wipes drew an average peak of 8 players. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 8 in those cases where it did not hold.
Server details
How reliable is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and is it online now?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is online at the time of this release. About 4 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 91; the lowest reading was 58. Buildings, deployables and everything else in the world took the entity count to 175,130. The peak memory use recorded was 5,086 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Its NA tag is how Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.250.193.154:28025 it is addressed.
Which Rust version is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 running?
Rust network protocol 2635 and build 168909 on Windows is the version Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 carry?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 stands at 1 players from 50 slots in this release. This release records a seven-day average of 1 players and a peak of 7. Over the past 48 hours the highest average fell at 17:00 UTC: 4 players.
How does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 compare with other servers in the rankings?
This release ranks Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 at #2,674 for seven-day player hours, #438 in North America, inside the top 12% of ranked servers.
Tag details
Which Rust Census filters and lists cover Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
The Rust Census lists that Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 fits are: Rust tutorial servers, Modded Rust servers, counted, Rust build servers: listed, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
These are the tags Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
The procedural map on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is generated by the game, measures 4,750 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
The name of Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
You can open the console in Rust with F1 and enter client.connect 157.250.193.154:28025; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/odysseyrp.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,NA,^t,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^t | Tutorial on The Facepunch tutorial runs here, so new players can begin. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
