Statistical profileOnline
Good Times Custom Maps Server I (PVE-Build)
NA 66.51.99.26:28015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,108
top 14% · #520 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,108 of all ranked servers, the top 14%, and #520 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Good Times Custom Maps Server I (PVE-Build)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Wipe-day peak
7
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 7 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Good Times Custom Maps Server I (PVE-Build)
What the server publishes and what was recorded
| Address | 66.51.99.26:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Embark on an epic journey with our custom PVE dedicated server! Dive into a world of endless possibilities, where every corner offers new adventures. With heavily modded maps, thrilling events, and exciting challenges, our server promises an experience that'll keep you hooked. Whether you're a seasoned survivor or new to the game, unleash your inner explorer today! CUSTOM- MAPS--PVE--MANY PLUGINS PLUGINS--ChestStacks,Sliding Doors,Jet Pack, Elevator Speeds, BetterTC,Shop, Craft Panel, Car Turrets, IQDrones, Quarry Levels, Personal EVENTS- Harbor Event, Convoy, Raidables Bases, and Shipwreck DISCORD--https://discord.gg/SUrfpdTFn8 Come have some fun.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 1 / 200 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 0 / 100 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 12 on average | 6 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 3 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
When does Good Times Custom Maps Server I (PVE-Build) wipe, and how often?
A monthly force wipe is the sole occasion on which Good Times Custom Maps Server I (PVE-Build) wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 17 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
On Good Times Custom Maps Server I (PVE-Build), what happens on wipe day?
The average busiest point of its recent wipes drew 7 players. On the latest wipe, 4 hours passed before the crowd peaked.
About the server
How reliable is Good Times Custom Maps Server I (PVE-Build), and is it online now?
At the latest check, Good Times Custom Maps Server I (PVE-Build) was online. The uptime it reports puts the last restart at about 1 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Good Times Custom Maps Server I (PVE-Build) show?
The figures for the last 48 hours give an average of 57 server fps and a minimum of 47. The world carried up to 163,372 entities, including buildings, deployables and all else. The peak memory use recorded was 4,800 MB. Players feel low fps and a rising entity count as lag.
In which location is Good Times Custom Maps Server I (PVE-Build) based?
Its NA tag is how Good Times Custom Maps Server I (PVE-Build) lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 66.51.99.26:28015 it is addressed.
What version of Rust has been recorded on Good Times Custom Maps Server I (PVE-Build)?
This release lists Good Times Custom Maps Server I (PVE-Build) on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Good Times Custom Maps Server I (PVE-Build) carry?
At counting time Good Times Custom Maps Server I (PVE-Build) recorded 0 players across 50 slots. This release records a seven-day average of 1 players and a peak of 5. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.
How does Good Times Custom Maps Server I (PVE-Build) compare with other servers in the rankings?
On player hours over the last seven days Good Times Custom Maps Server I (PVE-Build) stands at #3,108, #520 in North America, in the top 14% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Good Times Custom Maps Server I (PVE-Build)?
These Rust Census lists include Good Times Custom Maps Server I (PVE-Build): Modded Rust servers, counted, Rust build servers: listed, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Good Times Custom Maps Server I (PVE-Build): what do they indicate?
Read by the game's server browser, Good Times Custom Maps Server I (PVE-Build) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^k (Build server): Practise building and design your bases here; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Good Times Custom Maps Server I (PVE-Build)?
Good Times Custom Maps Server I (PVE-Build) runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for Good Times Custom Maps Server I (PVE-Build)?
The name of Good Times Custom Maps Server I (PVE-Build) carries no gather rate. The group cap stands at 8 players, the default for the game. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Good Times Custom Maps Server I (PVE-Build)?
You can open the console in Rust with F1 and enter client.connect 66.51.99.26:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://gt-cm.net/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^k | Build server Practise building and design your bases here. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
