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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,356 players on 11,608 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Brick City

EU 66.51.99.81:28045 checked 9m ago

quad weekly wipes moddedcarbonpve
Release date
Next release
In five minutes (06:35 UTC)
Source
Live server queries
Server address
66.51.99.81:28045
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#6,961

top 31% · #1977 in EU

Last wipe

3d ago

weekly schedule

Next wipe

3d 15h

Sun 1 Nov, 21:43 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,961 of all ranked servers, the top 31%, and #1977 in EU, on player hours over the last seven days.
  • Its current map went up 3d ago; the next wipe is expected Sunday 1 November, 21:43 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Brick City

Players now and over time, UTC

AveragePeak
0123419:0021:0023:0001:0003:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246819:0021:0023:0001:0003:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 68% in EU, and #394 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 21:43 UTC, in 3d 15h. Its weekly schedule tag · low confidence

Usual gap

5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
3d 15hSun 1 Nov, 21:43 UTCOwn schedule
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
10d 15hSun 8 Nov, 21:43 UTCOwn schedule
17d 15hSun 15 Nov, 21:43 UTCOwn schedule
24d 15hSun 22 Nov, 21:43 UTCOwn schedule
31d 15hSun 29 Nov, 21:43 UTCOwn schedule
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW
38d 15hSun 6 Dec, 21:43 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 25 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:43 UTC3d ago 1 – running 0
Sun 25 Oct, 10:15 UTC3d ago 1 – 0.5 days 0
Thu 15 Oct, 19:41 UTC13d ago 1 halved by day 6 9.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Brick City

2000 · seed 1337

Map of Brick City

Table 3: The world

As the server publishes it

MapCustom Map
Size2000
Seed1337

8. Server characteristics

Table 4: Characteristics of Brick City

What the server publishes and what was recorded

Address66.51.99.81:28045
RegionEU
Max players50
Group limitquad
Wipe scheduleweekly
Last wipe25 Oct 2026, 23:55 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average0 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average0 / 100
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average1 / 50
Casual PVE Svenska KrigareEU · quad · 1 on average0 / 20
Noob Friendly PVE ServerEU · quad · monthly · 1 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Brick City: what is it?

As its schedule cannot be confirmed from the few wipes of Brick City on record, the prediction follows its tag. Sunday 1 November at 21:43 UTC is the date of its next wipe. 3 days 6 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

How is wipe day run on Brick City?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 6.

About the server

How reliable is Brick City, and is it online now?

This release records Brick City as online. The uptime it reports puts the last restart at about 11 hours ago. Of the 168 hours in the last 7 full days, it was up 68 of them, or 40%. The first sighting of it by Rust Census was on 13 September 2026.

Does Brick City hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. The world carried up to 11,366 entities, including buildings, deployables and all else. The peak memory use recorded was 1,155 MB. Players feel low fps and a rising entity count as lag.

In which location is Brick City based?

In Europe Brick City lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.81:28045 is its address.

On which Rust version does Brick City operate?

Rust network protocol 2635 and build 168909 on Linux is the version Brick City runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Brick City?

At counting time Brick City recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Brick City placed?

For seven-day player hours Brick City is ranked #6,961 and #1,977 in Europe, placing it in the top 31% of all ranked servers. Within quad servers this release ranks it #394.

Tags, lists

Where does Brick City appear among the Rust Census lists and filters?

These Rust Census lists include Brick City: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

The tags on Brick City: what do they indicate?

These are the tags Brick City publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Brick City?

Size 2,000 and seed 1337: that is the procedural map on Brick City, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

What settings and rules have been listed for Brick City?

No gather rate is recorded for Brick City in its name. A limit of 4 players applies to groups (quad). pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Brick City?

Enter client.connect 66.51.99.81:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://brickscity.netlify.app is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^w,EU,^p,gmrust,cs168909,ts4

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts4Group limit The limit is 4 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.