Statistical profileOnline
Brick City
EU 66.51.99.81:28045 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,961
top 31% · #1977 in EU
Last wipe
3d ago
weekly schedule
Next wipe
3d 15h
Sun 1 Nov, 21:43 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,961 of all ranked servers, the top 31%, and #1977 in EU, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Sunday 1 November, 21:43 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Brick City
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers, top 68% in EU, and #394 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 21:43 UTC, in 3d 15h. Its weekly schedule tag · low confidence
Usual gap
5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 15h | Sun 1 Nov, 21:43 UTC | Own schedule |
| 7d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 15h | Sun 8 Nov, 21:43 UTC | Own schedule |
| 17d 15h | Sun 15 Nov, 21:43 UTC | Own schedule |
| 24d 15h | Sun 22 Nov, 21:43 UTC | Own schedule |
| 31d 15h | Sun 29 Nov, 21:43 UTC | Own schedule |
| 35d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 15h | Sun 6 Dec, 21:43 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:43 UTC3d ago | 1 | – | running | 0 |
| Sun 25 Oct, 10:15 UTC3d ago | 1 | – | 0.5 days | 0 |
| Thu 15 Oct, 19:41 UTC13d ago | 1 | halved by day 6 | 9.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Brick City
What the server publishes and what was recorded
| Address | 66.51.99.81:28045 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 25 Oct 2026, 23:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 1 / 50 |
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 0 / 50 |
| PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 0 / 100 |
| Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 1 on average | 0 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Brick City: what is it?
As its schedule cannot be confirmed from the few wipes of Brick City on record, the prediction follows its tag. Sunday 1 November at 21:43 UTC is the date of its next wipe. 3 days 6 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
How is wipe day run on Brick City?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 6.
About the server
How reliable is Brick City, and is it online now?
This release records Brick City as online. The uptime it reports puts the last restart at about 11 hours ago. Of the 168 hours in the last 7 full days, it was up 68 of them, or 40%. The first sighting of it by Rust Census was on 13 September 2026.
Does Brick City hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 5; the lowest reading was 5. The world carried up to 11,366 entities, including buildings, deployables and all else. The peak memory use recorded was 1,155 MB. Players feel low fps and a rising entity count as lag.
In which location is Brick City based?
In Europe Brick City lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.81:28045 is its address.
On which Rust version does Brick City operate?
Rust network protocol 2635 and build 168909 on Linux is the version Brick City runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Brick City?
At counting time Brick City recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Brick City placed?
For seven-day player hours Brick City is ranked #6,961 and #1,977 in Europe, placing it in the top 31% of all ranked servers. Within quad servers this release ranks it #394.
Tags, lists
Where does Brick City appear among the Rust Census lists and filters?
These Rust Census lists include Brick City: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
The tags on Brick City: what do they indicate?
These are the tags Brick City publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Brick City?
Size 2,000 and seed 1337: that is the procedural map on Brick City, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Brick City?
No gather rate is recorded for Brick City in its name. A limit of 4 players applies to groups (quad). pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Brick City?
Enter client.connect 66.51.99.81:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://brickscity.netlify.app is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,EU,^p,gmrust,cs168909,ts4
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
