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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,563 players on 11,662 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

USP SYCA PVE US

NA 66.51.99.78:28030 checked 12m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (01:55 UTC)
Source
Live server queries
Server address
66.51.99.78:28030
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#6,551

top 29% · #1043 in NA

Last wipe

24d ago

monthly schedule

Next wipe

8d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,551 of all ranked servers, the top 29%, and #1043 in NA, on player hours over the last seven days.
  • Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on USP SYCA PVE US

Players now and over time, UTC

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608003:0012:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

Usual gap

1.1 days

between real wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:49 UTC24d ago 0 – running 0
Fri 2 Oct, 01:55 UTC26d ago 0 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of USP SYCA PVE US

4500 · seed 722508191

Map of USP SYCA PVE US

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed722508191
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of USP SYCA PVE US

What the server publishes and what was recorded

Address66.51.99.78:28030
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 03:49 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average22 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average11 / 90
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 4 on average4 / 50
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average6 / 1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average0 / 15
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average2 / 50

10. Quick answers

From the figures on this page.

Wipe details

When does USP SYCA PVE US wipe, and how often?

Once a month, and only with the force wipe, does USP SYCA PVE US wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 24 days 22 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at USP SYCA PVE US?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is USP SYCA PVE US, and is it online now?

At the latest check, USP SYCA PVE US was online. The uptime it reports puts the last restart at about 4 days 18 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 1 October 2026.

How well does USP SYCA PVE US perform?

The figures for the last 48 hours give an average of 12 server fps and a minimum of 5. The world carried up to 125,764 entities, including buildings, deployables and all else. Up to 4,647 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is USP SYCA PVE US based?

Its NA tag is how USP SYCA PVE US lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.78:28030 is its address.

What version of Rust has been recorded on USP SYCA PVE US?

This release lists USP SYCA PVE US on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for USP SYCA PVE US?

USP SYCA PVE US stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 02:00 UTC: 1 players.

In the rankings of Rust servers, where is USP SYCA PVE US placed?

This release ranks USP SYCA PVE US at #6,551 for seven-day player hours, #1,043 in North America, inside the top 29% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry USP SYCA PVE US?

The Rust Census lists that USP SYCA PVE US fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on USP SYCA PVE US: what do they indicate?

Read by the game's server browser, USP SYCA PVE US publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on USP SYCA PVE US?

The procedural map on USP SYCA PVE US is generated by the game, measures 4,500 and carries seed 722508191. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for USP SYCA PVE US?

The name of USP SYCA PVE US carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join USP SYCA PVE US?

You can open the console in Rust with F1 and enter client.connect 66.51.99.78:28030; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.