Statistical profileOnline
USP SYCA PVE US
NA 66.51.99.78:28030 checked 12m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,551
top 29% · #1043 in NA
Last wipe
24d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,551 of all ranked servers, the top 29%, and #1043 in NA, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on USP SYCA PVE US
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Usual gap
1.1 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC24d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC26d ago | 0 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of USP SYCA PVE US
4500 · seed 722508191
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 722508191 |
8. Server characteristics
Table 4: Characteristics of USP SYCA PVE US
What the server publishes and what was recorded
| Address | 66.51.99.78:28030 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 03:49 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 22 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 11 / 90 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 4 on average | 4 / 50 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 6 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 2 on average | 2 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
When does USP SYCA PVE US wipe, and how often?
Once a month, and only with the force wipe, does USP SYCA PVE US wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 24 days 22 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at USP SYCA PVE US?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is USP SYCA PVE US, and is it online now?
At the latest check, USP SYCA PVE US was online. The uptime it reports puts the last restart at about 4 days 18 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 1 October 2026.
How well does USP SYCA PVE US perform?
The figures for the last 48 hours give an average of 12 server fps and a minimum of 5. The world carried up to 125,764 entities, including buildings, deployables and all else. Up to 4,647 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is USP SYCA PVE US based?
Its NA tag is how USP SYCA PVE US lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.99.78:28030 is its address.
What version of Rust has been recorded on USP SYCA PVE US?
This release lists USP SYCA PVE US on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for USP SYCA PVE US?
USP SYCA PVE US stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 02:00 UTC: 1 players.
In the rankings of Rust servers, where is USP SYCA PVE US placed?
This release ranks USP SYCA PVE US at #6,551 for seven-day player hours, #1,043 in North America, inside the top 29% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry USP SYCA PVE US?
The Rust Census lists that USP SYCA PVE US fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on USP SYCA PVE US: what do they indicate?
Read by the game's server browser, USP SYCA PVE US publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on USP SYCA PVE US?
The procedural map on USP SYCA PVE US is generated by the game, measures 4,500 and carries seed 722508191. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for USP SYCA PVE US?
The name of USP SYCA PVE US carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join USP SYCA PVE US?
You can open the console in Rust with F1 and enter client.connect 66.51.99.78:28030; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
