Statistical profileOffline
Pine Hosting - Rust Server
NA 66.51.96.71:28005 checked 2h ago
Connect to this server
1. Main points
Players now
2/ 50
4% full
7-day average
1
peak 2
Rank
#6,273
top 28% · #1005 in NA
Last wipe
1d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 2 players on it, 4% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #6,273 of all ranked servers, the top 28%, and #1005 in NA, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Pine Hosting - Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:33 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Pine Hosting - Rust Server
What the server publishes and what was recorded
| Address | 66.51.96.71:28005 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 23:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 14 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Chud Sanctuary | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Pine Hosting - Rust Server: what is it?
A monthly force wipe is the sole occasion on which Pine Hosting - Rust Server wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 29 hours ago. A monthly wipe schedule is published in its tags.
About the server
How reliable is Pine Hosting - Rust Server, and is it online now?
Last seen 2 hours ago, Pine Hosting - Rust Server is offline in this release. The uptime it reports puts the last restart at about 11 hours ago. A total of 24 of 168 hours were up over 7 full days, which is 14% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Pine Hosting - Rust Server perform?
The figures for the last 48 hours give an average of 32 server fps and a minimum of 5. The world carried up to 38,321 entities, including buildings, deployables and all else. Memory use reached 1,674 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Pine Hosting - Rust Server based?
With its NA tag, Pine Hosting - Rust Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 66.51.96.71:28005 is its address.
Which Rust version is Pine Hosting - Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version Pine Hosting - Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Pine Hosting - Rust Server?
At this release Pine Hosting - Rust Server is offline, having last been seen 2 hours ago. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 2 players.
How does Pine Hosting - Rust Server compare with other servers in the rankings?
This release ranks Pine Hosting - Rust Server at #6,273 for seven-day player hours, #1,005 in North America, inside the top 28% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Pine Hosting - Rust Server?
Included in these Rust Census lists is Pine Hosting - Rust Server: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
The tags on Pine Hosting - Rust Server: what do they indicate?
Read by the game's server browser, Pine Hosting - Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Pine Hosting - Rust Server?
The procedural map on Pine Hosting - Rust Server is generated by the game, measures 2,750 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
On Pine Hosting - Rust Server, what rules and settings are in force?
No gather rate is given in the name of Pine Hosting - Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Pine Hosting - Rust Server?
Enter client.connect 66.51.96.71:28005 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
