Statistical profileOnline
US | Ducks PVE Community Server
NA 66.51.99.66:28050 checked 10m ago
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1. Main points
Players now
1/ 25
4% full
7-day average
2
peak 9
Rank
#2,068
top 9% · #327 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 4% of its 25 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #2,068 of all ranked servers, the top 9%, and #327 in NA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on US | Ducks PVE Community Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Wipe-day peak
9
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 9 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of US | Ducks PVE Community Server
What the server publishes and what was recorded
| Address | 66.51.99.66:28050 |
|---|---|
| Region | NA |
| Max players | 25 |
| Group limit | 6 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Ducks PVE Community Server! A chill, friendly Rust experience built for players who want to build, explore, and survive without the constant threat of PvP. Server Features: Custom maps for fresh exploration Vanilla decay Monthly map wipes / Quarterly BP wipes Solo, Duo, Trio + Quads allowed Alliances welcome Noobs encouraged — everyone can learn and grow here Daily restarts at 3:00 AM PDT English-speaking server & admins PVE Rules: NO killing other players — includes sleepers. NO stealing — this covers bases, loot, horses, vehicles, and anything that isn’t yours. Base Protection & Entity Protection enabled to keep your builds safe when you upgrade higher then Twig. Bradley Day: Begins 2 days before force wipe — a perfect time to gear up and take on the challenge together. Playstyle: Build, explore, farm, and enjoy Rust without the stress of PvP. Work together, form alliances, and create your own community stories. Rule: No VPN usage allowed. User must not have been banned within the last 182 days.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Haven ♥ Cozy PvE | No BP Wipe | 6k Map | NA · groups of 5 · monthly · 1 on average | 3 / 30 |
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 26 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 22 / 200 |
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 8 / 100 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 10 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 9 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
When does US | Ducks PVE Community Server wipe, and how often?
A monthly force wipe is the sole occasion on which US | Ducks PVE Community Server wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 28 days 1 hours ago. A monthly wipe schedule is published in its tags.
On US | Ducks PVE Community Server, what happens on wipe day?
Recent wipes drew an average peak of 9 players. On the latest wipe, 30 hours passed before the crowd peaked.
Server details
Is US | Ducks PVE Community Server up, and how well has it held up?
US | Ducks PVE Community Server is online at the time of this release. The uptime it reports puts the last restart at about 8 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of US | Ducks PVE Community Server show?
Average server fps over the last 48 hours was 31, with a low of 10. The world carried up to 129,526 entities, including buildings, deployables and all else. The peak memory use recorded was 4,204 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for US | Ducks PVE Community Server?
In North America US | Ducks PVE Community Server lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.66:28050 is its address.
On which Rust version does US | Ducks PVE Community Server operate?
Rust network protocol 2635 and build 168909 on Linux is the version US | Ducks PVE Community Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on US | Ducks PVE Community Server?
At counting time US | Ducks PVE Community Server recorded 1 players across 25 slots. This release records a seven-day average of 2 players and a peak of 9. An average of 4 players was recorded at 21:00 UTC, the busiest hour of the last 48.
What position does US | Ducks PVE Community Server hold in the server rankings?
On player hours over the last seven days US | Ducks PVE Community Server stands at #2,068, #327 in North America, in the top 9% of ranked servers.
Tags, lists
Where does US | Ducks PVE Community Server appear among the Rust Census lists and filters?
The Rust Census lists that US | Ducks PVE Community Server fits are: Community servers, Rust PvE servers, listed, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on US | Ducks PVE Community Server: what do they indicate?
These are the tags US | Ducks PVE Community Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): The server holds 25 slots; ts6 (Group limit): No team may hold more than 6; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on US | Ducks PVE Community Server?
Size 4,500 and seed 1337: that is the procedural map on US | Ducks PVE Community Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for US | Ducks PVE Community Server?
The name of US | Ducks PVE Community Server carries no gather rate. 6 players is the recorded group limit. It runs pve, no fighting other players. The server browser lists it under Community. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to US | Ducks PVE Community Server?
Enter client.connect 66.51.99.66:28050 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/7sctTtNb8N.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts6,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players The server holds 25 slots. |
ts6 | Group limit No team may hold more than 6. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
