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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,926 players on 11,841 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

NA 135.148.136.6:60405 checked 8m ago

biweekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (13:40 UTC)
Source
Live server queries
Server address
135.148.136.6:60405
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

11/ 100

11% full

7-day average

13

peak 33

Rank

#791

top 4% · #120 in NA

Last wipe

13d ago

biweekly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 11 players on it, 11% of its 100 slots.
  • Over the last seven days it averaged 13 players, with a peak of 33.
  • It ranks #791 of all ranked servers, the top 4%, and #120 in NA, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Players now and over time, UTC

AveragePeak
01020304014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

40

players, last three wipes

Crowd held

0%

else halves by day 10.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
14d 4hThu 12 Nov, 17:58 UTCOwn schedule
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW
42d 4hThu 10 Dec, 17:58 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

4500 · seed 467147874

Map of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed467147874
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

What the server publishes and what was recorded

Address135.148.136.6:60405
RegionNA
Max players100
Group limit6 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:58 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Golden Hour is a US East Vanilla+ biweekly Rust server focused on relaxed PvE survival, creative building, and optional PvP through dedicated zones and events. A place to build, relax, and enjoy Rust again. PvE-first gameplay • Friendly community • Active admins who listen to player feedback. Build freely. Progress steadily. Fight when you want to. Core Features: - PvE map with PvP zones & events - Biweekly wipes - 48h offline raid protection - 24h Purge before wipe (full PvP) - Custom Town with shops - Friends & Clans (limit 6 per team) - zLevels progression - Zombies, Raidable Bases & Raidable Boats - Multiple Events - Homes, Teleportation & Town - Backpacks & Banks - Server Rewards (RP) + in-game shop (/s) - Virtual Quarries - Skinbox, Recycler & Furnace Splitter - Many quality-of-life improvements & custom plugins Website: https://goldenhourrust.com Discord: https://discord.gg/5SKR2pfj3D

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average131 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average39 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average12 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average8 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average6 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average5 / 50

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what is it?

The wipe rhythm of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 13 days 19 hours ago. The tags list a fortnightly wipe schedule.

On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, what happens on wipe day?

Recent wipes drew an average peak of 40 players. 6 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is online at the time of this release. About 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 65 server fps and a minimum of 46. The world carried up to 256,043 entities, including buildings, deployables and all else. The peak memory use recorded was 6,691 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

In North America [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 135.148.136.6:60405 it is addressed.

On which Rust version does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly operate?

The version in use on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly carry?

The present count is 11 players on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, out of 100 slots. This release records a seven-day average of 13 players and a peak of 33. An average of 28 players was recorded at 03:00 UTC, the busiest hour of the last 48.

What position does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hold in the server rankings?

This release ranks [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly at #791 for seven-day player hours, #120 in North America, inside the top 4% of ranked servers.

Lists and tags

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear among the Rust Census lists and filters?

These Rust Census lists include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

What is meant by each tag shown on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): No team may hold more than 6; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America are the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Size 4,500 and seed 467147874: that is the procedural map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, what rules and settings are in force?

No gather rate is recorded for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly in its name. 6 players is the recorded group limit. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

You can open the console in Rust with F1 and enter client.connect 135.148.136.6:60405; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.goldenhourrust.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts6Group limit No team may hold more than 6.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.