Statistical profileOnline
Aim Test Server
EU · 1 65.109.156.177:28015 checked 6m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,579
top 65% · #2466 in EU
Last wipe
17d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,579 of all ranked servers, the top 65%, and #2466 in EU, on player hours over the last seven days.
- Its current map went up 17d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Aim Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
0.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:22 UTC17d ago | 2 | – | running | 0 |
| Thu 8 Oct, 16:08 UTC21d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Thu 8 Oct, 07:28 UTC21d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 13:59 UTC22d ago | 1 | – | 0.7 days | 0 |
| Sun 4 Oct, 22:23 UTC25d ago | 2 | halved by day 1 | 2.6 days | 0 |
| Sun 4 Oct, 15:37 UTC25d ago | 2 | – | 0.3 days | 0 |
| Sun 4 Oct, 09:28 UTC25d ago | 2 | – | 0.3 days | 0 |
| Sat 3 Oct, 17:21 UTC26d ago | 2 | – | 0.7 days | 1 |
| Sat 3 Oct, 06:50 UTC26d ago | 2 | – | 0.4 days | 0 |
| Fri 2 Oct, 12:27 UTC27d ago | 2 | – | 0.8 days | 0 |
| Thu 1 Oct, 13:55 UTC28d ago | 2 | – | 0.9 days | 0 |
| Wed 30 Sep, 16:07 UTC29d ago | 2 | – | 0.9 days | 0 |
| Tue 29 Sep, 21:02 UTC30d ago | 2 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Aim Test Server
1337 · seed 1337
8. Server characteristics
Table 4: Characteristics of Aim Test Server
What the server publishes and what was recorded
| Address | 65.109.156.177:28015 |
|---|---|
| Region | EU · 1 |
| Max players | 10 |
| Group limit | 12 max |
| Wipe schedule | monthly |
| Last wipe | 12 Oct 2026, 20:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Helli's Aimtrain Quick 1v1 Scenarios with different weapons, Facechecks, Speargun fights etc. https://store.hellis.at https://discord.gg/chQQmVKGCu
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 5 / 100 |
| Российский X1000 MAGIC|SURVHUB.RU|EVETNS | EU · groups of 50+ · 1000x · monthly · 4 on average | 2 / 200 |
| AlexRust X1000000 | EU · groups of 50+ · 1e+06x · monthly · 1 on average | 0 / 100 |
| MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] | EU · groups of 8+ · 1e+06x · weekly · 106 on average | 42 / 300 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Aim Test Server wipe, and how often?
Once a month, and only with the force wipe, does Aim Test Server wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 17 days 2 hours have passed since this world was made. The tags list a wipe schedule of one month.
What should you expect on wipe day at Aim Test Server?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 24 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of Aim Test Server?
Aim Test Server is online at the time of this release. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Aim Test Server show?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 80,000. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Aim Test Server based?
The EU tag on Aim Test Server puts it in Europe, and its region code is 1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 65.109.156.177:28015 it is addressed.
On which Rust version does Aim Test Server operate?
The version in use on Aim Test Server is Rust network protocol 2634 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Aim Test Server?
Aim Test Server stands at 0 players from 10 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 0 players was recorded at 19:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Aim Test Server placed?
This release ranks Aim Test Server at #14,579 for seven-day player hours, #2,466 in Europe, inside the top 65% of ranked servers.
Tags, lists
Where does Aim Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Aim Test Server: EU Rust servers: the regional count and Aim training servers, counted. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Aim Test Server?
These are the tags Aim Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts12 (Group limit): The limit is 12 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r1 (Region code): 1 is the region code this server carries; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^d (Combat training): For aim and PvP practice, with loot provided; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Aim Test Server?
Size 1,337 and seed 1337: that is the procedural map on Aim Test Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Aim Test Server configured, and what rules does it keep?
No gather rate is given in the name of Aim Test Server. No group exceeds 12 players. It runs combat training, aim and PvP practice, loot handed out. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Aim Test Server?
Enter client.connect 65.109.156.177:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/chQQmVKGCu.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r1,v2634,^m,^d,EU,gmrust,cs168909,ts12
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts12 | Group limit The limit is 12 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r1 | Region code 1 is the region code this server carries. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^d | Combat training For aim and PvP practice, with loot provided. |
|---|
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
