Statistical profileOnline
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
64.40.8.156:25014 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
6d ago
weekly schedule
Next wipe
6h
Thu 29 Oct, 08:04 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 08:04 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 08:04 UTC, in 6h. Its weekly schedule tag · low confidence
Usual gap
17.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6h | Thu 29 Oct, 08:04 UTC | Own schedule |
| 7d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 6h | Thu 12 Nov, 08:04 UTC | Own schedule |
| 21d 6h | Thu 19 Nov, 08:04 UTC | Own schedule |
| 28d 6h | Thu 26 Nov, 08:04 UTC | Own schedule |
| 35d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 6h | Thu 10 Dec, 08:04 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:04 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:34 UTC FW27d ago | 0 | – | 20.6 days | 0 |
| Thu 17 Sep, 18:15 UTC41d ago | 0 | – | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
What the server publishes and what was recorded
| Address | 64.40.8.156:25014 |
|---|---|
| Region | – · us1 |
| Max players | 50 |
| Group limit | 100 max |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 08:04 UTC |
| Hostname | rust-life.theprojectlazarus.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnametheprojectlazarus.com
Table 5: Other servers of this operator
The busiest servers publishing a theprojectlazarus.com hostname
| Server | Status | Players |
|---|---|---|
| PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 22/ | Online | 6 / 200 |
| PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN | Online | 0 / 50 |
3 servers publish a theprojectlazarus.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Rust × GTA roleplay with careers, properties, businesses, gangs and a player-driven economy. Earn money through legal jobs—or grow drugs, rob stores, raid properties and run heists. Buy homes, apartments, warehouses and player shops. Trade with players and NPCs, craft custom gear and build your reputation. Crime raises your wanted level; police can track, arrest and jail wanted players. Biweekly wipes. Choose a career, build an empire or become the city's most wanted. The last wipe was on Thursday 22/10 The next wipe will be on Thursday 5/11 (14 day wipe schedule)
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 19 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 7 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29 / 100 |
12. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: what is it?
As its schedule cannot be confirmed from the few wipes of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on record, the prediction follows its tag. On Thursday 29 October at 08:04 UTC the next wipe is expected. 6 days 17 hours have passed since this world was made. The tags list a wipe schedule of one week.
How is wipe day run on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
Is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON up, and how well has it held up?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is online at the time of this release. About 55 minutes ago is when it last restarted, according to the uptime it reports. 159 of 168 hours on across the last 7 full days gives an uptime of 95%. It was first seen by Rust Census on 13 September 2026.
Does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hold a steady frame rate and connection?
Average server fps over the last 48 hours was 100, with a low of 100. The world carried up to 45,303 entities, including buildings, deployables and all else. The peak memory use recorded was 2,612 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run from?
No region is given by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and its region code is us1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 64.40.8.156:25014 it is addressed.
What version of Rust has been recorded on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The version in use on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The present count is 0 players on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, out of 50 slots. Averaged across seven days, the count is 0 players.
How does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON compare with other servers in the rankings?
For seven-day player hours, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is ranked #15,349, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
These Rust Census lists include PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: Modded Rust servers, counted and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
By whom is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and 2 other servers we track publish a theprojectlazarus.com hostname, so one operator most likely runs them.
Which meanings do the tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): Slots: 50; ts100 (Group limit): No team may hold more than 100; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus1 (Region code): Recorded region code: us1; ^w (Weekly): Wipes are run every week; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: GTA 5 Mods / FPS+ / 4 Max.
How is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON configured, and what rules does it keep?
No gather rate is given in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. The group limit is 100 players. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
You can open the console in Rust with F1 and enter client.connect 64.40.8.156:25014; or press Launch Rust and join on this page, and you are connected through Steam. https://theprojectlazarus.com/ is the website listed for it.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players Slots: 50. |
ts100 | Group limit No team may hold more than 100. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus1 | Region code Recorded region code: us1. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
