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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,246 players on 11,665 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Cobalt Gamers Map Test

64.20.33.110:28024 checked 9m ago

weekly wipes moddedcarbon
Release date
Next release
In five minutes (03:50 UTC)
Source
Live server queries
Server address
64.20.33.110:28024
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 4

Rank

#4,293

top 19%

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #4,293 of all ranked servers, the top 19%, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Cobalt Gamers Map Test

Players now and over time, UTC

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:17 UTC1d ago – – – 1
Fri 23 Oct, 19:07 UTC5d ago – – – 2
Fri 23 Oct, 13:44 UTC5d ago – – – 2
Fri 23 Oct, 11:04 UTC5d ago – – – 1
Fri 23 Oct, 10:51 UTC5d ago – – – 0
Fri 23 Oct, 00:05 UTC6d ago – – – 1
Thu 22 Oct, 18:41 UTC6d ago – – – 1
Mon 19 Oct, 17:36 UTC9d ago – – – 2
Mon 19 Oct, 14:47 UTC9d ago – – – 1
Mon 19 Oct, 14:39 UTC9d ago – – – 2

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Cobalt Gamers Map Test

1500 · seed 1337

Map of Cobalt Gamers Map Test

Table 2: The world

As the server publishes it

MapCustom Map
Size1500
Seed1337

7. Server characteristics

Table 3: Characteristics of Cobalt Gamers Map Test

What the server publishes and what was recorded

Address64.20.33.110:28024
Region–
Max players5
Group limit8, the default
Wipe scheduleweekly
Last wiperesets constantly
Hostname–
First seen15 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 121 on average62 / 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 134 on average74 / 300
RaidLabgroups of 8+ · 24 on average0 / 50
EU Hub 01EU · groups of 1000+ · 24 on average4 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average3 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average1 / 40

9. Quick answers

From the figures on this page.

Wipe schedule

When does Cobalt Gamers Map Test wipe, and how often?

No reset on Cobalt Gamers Map Test counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

About the server

Is Cobalt Gamers Map Test up, and how well has it held up?

At the latest check, Cobalt Gamers Map Test was online. The uptime it reports puts the last restart at about 46 minutes ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 15 September 2026.

Does Cobalt Gamers Map Test hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 32 server fps and a minimum of 29. The world carried up to 44,492 entities, including buildings, deployables and all else. Memory use reached 2,815 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Cobalt Gamers Map Test based?

A region is not published by Cobalt Gamers Map Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 64.20.33.110:28024 is its address.

Which Rust version is Cobalt Gamers Map Test running?

The version in use on Cobalt Gamers Map Test is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Cobalt Gamers Map Test carry?

Cobalt Gamers Map Test stands at 0 players from 5 slots in this release. This release records a seven-day average of 0 players and a peak of 4. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 2 players.

What position does Cobalt Gamers Map Test hold in the server rankings?

The rank for Cobalt Gamers Map Test is #4,293 on seven-day player hours, in the top 19% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Cobalt Gamers Map Test?

The Rust Census lists that Cobalt Gamers Map Test fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which meanings do the tags on Cobalt Gamers Map Test carry?

These are the tags Cobalt Gamers Map Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Cobalt Gamers Map Test?

Size 1,500 and seed 1337: that is the procedural map on Cobalt Gamers Map Test, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is Cobalt Gamers Map Test configured, and what rules does it keep?

No gather rate is recorded for Cobalt Gamers Map Test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Cobalt Gamers Map Test?

You can open the console in Rust with F1 and enter client.connect 64.20.33.110:28024; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.