Statistical profileOnline
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
EU · ger 62.83.16.220:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 6
Rank
#3,127
top 14% · #1161 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,127 of all ranked servers, the top 14%, and #1161 in EU, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
3500 · seed 1541797379
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1541797379 |
8. Server characteristics
Table 4: Characteristics of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
What the server publishes and what was recorded
| Address | 62.83.16.220:28015 |
|---|---|
| Region | EU · ger |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
ZombieNationRevamped - a PvE tribute to DocValerian's ZombieNation. Tailor-made custom events, all with loot and high scores: - Rotating high-value world events across the map - Personal fights you call in, at the difficulty you choose - Zombie hordes, convoys and raidable bases from Easy to Nightmare Custom XP, six skill trees and prestige. The Town: a custom trade hub with shops and quests. Website and live map: https://znrust.com/live Wipe: first Thursday of the month, ~20:00 CET/CEST (with the forced update). Max group: 8. Discord: discord.gg/fAxbJ6g5Hf rs0000000icB0rAi4002Q]
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 23 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 28 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 29 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 21 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 37 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 13 / 75 |
11. Quick answers
From the figures on this page.
Wipe records
When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe, and how often?
Once a month, and only with the force wipe, does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 4 hours ago. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Recent wipes drew an average peak of 3 players. 23 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
This release records ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly as online. About 16 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 15 September 2026.
What does the performance record of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly show?
Average server fps over the last 48 hours was 103, with a low of 72. Buildings, deployables and everything else in the world took the entity count to 85,001. Memory use reached 3,849 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly based?
Region ger is the code for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly; its EU tag places it in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 62.83.16.220:28015 it is addressed.
What version of Rust has been recorded on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The version in use on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The present count is 0 players on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, out of 50 slots. This release records a seven-day average of 1 players and a peak of 6. An average of 3 players was recorded at 21:00 UTC, the busiest hour of the last 48.
What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hold in the server rankings?
This release ranks ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,127 for seven-day player hours, #1,161 in Europe, inside the top 14% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The Rust Census lists that ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly carry?
These are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a procedural map of size 3,500 with seed 1541797379, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
No gather rate is given in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Enter client.connect 62.83.16.220:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/fAxbJ6g5Hf.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rger | Region code The region code recorded is ger. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
