Statistical profileOnline
Full Metal Panic
OC 51.161.219.251:28075 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,623
top 25% · #127 in OC
Last wipe
19d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,623 of all ranked servers, the top 25%, and #127 in OC, on player hours over the last seven days.
- Its current map went up 19d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Full Metal Panic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers, top 59% in OC, and #367 of the trio servers (top 59%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Usual gap
4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:08 UTC19d ago | 2 | – | running | 0 |
| Fri 2 Oct, 22:14 UTC26d ago | 2 | held half | 7.5 days | 0 |
| Fri 2 Oct, 09:40 UTC27d ago | 2 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Full Metal Panic
What the server publishes and what was recorded
| Address | 51.161.219.251:28075 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | trio |
| Wipe schedule | monthly |
| Last wipe | 10 Oct 2026, 09:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 3 / 50 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 18 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 5 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 10 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 6 / 50 |
| 【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑Friendly | EA · trio · monthly · 13 on average | 13 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Full Metal Panic: what is it?
Once a month, and only with the force wipe, does Full Metal Panic wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 19 days 1 hours. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at Full Metal Panic?
Recent wipes drew an average peak of 2 players. 30 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
Is Full Metal Panic up, and how well has it held up?
Full Metal Panic is online at the time of this release. By its own reported uptime, it restarted about 21 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does Full Metal Panic hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 10; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 204,678. The peak memory use recorded was 4,135 MB. Players feel low fps and a rising entity count as lag.
In which location is Full Metal Panic based?
With its OC tag, Full Metal Panic lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 51.161.219.251:28075 is its address.
What version of Rust has been recorded on Full Metal Panic?
This release lists Full Metal Panic on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Full Metal Panic?
At counting time Full Metal Panic recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
In the rankings of Rust servers, where is Full Metal Panic placed?
On player hours over the last seven days Full Metal Panic stands at #5,623, #127 in Oceania, in the top 25% of ranked servers. This release places it #367 among trio servers.
Lists and tags
Where does Full Metal Panic appear among the Rust Census lists and filters?
These Rust Census lists include Full Metal Panic: Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed and Trio servers, group limit three. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
What is meant by each tag shown on Full Metal Panic?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): No team may hold more than 3; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region under which the browser lists it are the tags Full Metal Panic publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Full Metal Panic?
The procedural map on Full Metal Panic is generated by the game, measures 4,096 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Synecdoche Islands.
On Full Metal Panic, what rules and settings are in force?
No gather rate is recorded for Full Metal Panic in its name. 3 players is the cap for a group (trio). pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Full Metal Panic?
Enter client.connect 51.161.219.251:28075 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts3,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts3 | Group limit No team may hold more than 3. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania Oceania is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
