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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,030 players on 11,856 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

OC 51.161.219.6:29013 checked 7m ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (20:05 UTC)
Source
Live server queries
Server address
51.161.219.6:29013
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 200

0% full

7-day average

13

peak 34

Rank

#800

top 4% · #19 in OC

Last wipe

28d ago

monthly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 13 players, with a peak of 34.
  • It ranks #800 of all ranked servers, the top 4%, and #19 in OC, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Players now and over time, UTC

AveragePeak
01020304021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

Wipe-day peak

44

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 22hThu 5 Nov, 19:00 UTCForce wipe FW
34d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW28d ago 44 – running 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

4500 · seed 393537180

Map of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed393537180

8. Server characteristics

Table 4: Characteristics of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

What the server publishes and what was recorded

Address51.161.219.6:29013
RegionOC
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:59 UTC
Hostnameau-scourge.rustez.com
First seen13 Sep 2026

9. Operator

Hostnamerustez.com

14 servers publish a rustez.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average2 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0 / 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average3 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average0 / 30
AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAYOC · groups of 8+ · monthly · 2 on average2 / 50
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average19 / 2000

12. Quick answers

From the figures on this page.

Wipe details

When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?

A monthly force wipe is the sole occasion on which [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 2 hours. A monthly wipe schedule is published in its tags.

How is wipe day run on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The average busiest point of its recent wipes drew 44 players. 42 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

At the latest check, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing was online. About 47 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing show?

Average server fps over the last 48 hours was 59, with a low of 55. The world carried up to 262,965 entities, including buildings, deployables and all else. Memory use reached 8,045 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing based?

Its OC tag is how [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 51.161.219.6:29013 it is addressed.

Which Rust version is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?

Rust network protocol 2635 and build 168909 on Linux is the version [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stands at 1 players from 200 slots in this release. This release records a seven-day average of 13 players and a peak of 34. An average of 21 players was recorded at 10:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing placed?

This release ranks [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #800 for seven-day player hours, #19 in Oceania, inside the top 4% of ranked servers.

Tag details

Which Rust Census filters and lists cover [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The Rust Census lists that [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing fits are: Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Who is listed as the operator of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track publish a rustez.com hostname, so one operator most likely runs them.

Which meanings do the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?

These are the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The procedural map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is generated by the game, measures 4,500 and carries seed 393537180. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

How is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing configured, and what rules does it keep?

No gather rate is given in the name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Enter client.connect 51.161.219.6:29013 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://rustez.com is the website listed for it.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players 200 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Region

OCOceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.