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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,604 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

OC 139.99.145.5:28025 checked 15m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (04:20 UTC)
Source
Live server queries
Server address
139.99.145.5:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 50

2% full

7-day average

2

peak 11

Rank

#2,050

top 9% · #58 in OC

Last wipe

26d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 11.
  • It ranks #2,050 of all ranked servers, the top 9%, and #58 in OC, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

Players now and over time, UTC

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Wipe-day peak

8

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 14hThu 5 Nov, 19:00 UTCForce wipe FW
35d 14hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC26d ago 8 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

3500 · seed 1691757234

Map of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1691757234
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

What the server publishes and what was recorded

Address139.99.145.5:28025
RegionOC
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 06:32 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Rust is overrun with Zombies! Can you survive the challenges of this new world? 【Server Features】 • PURGE 1day before WIPE • Raidable Bases • Raiding NPCS's • Events • Boss Monsters • Zombie Hordes Roam the map • Kits • Skill Tree • Cooking • Arena • Teleports (home and tpr) • Auto Building Upgrade (Bgrade) • VIP • Base Repair & Auto Base Repair Farmers Friendly • Pies and Teas are sellable for Server Points • Normal XP gain for harvesting plants from a planter • Enhanced farming experience through Skill Tree Talents & Cooking Plugin 【Features & Perks】 Additional Features and Perks can be found in our website/discord below: • web: store.battleserver.gg • discord: https://discord.gg/g2Rt9bZGRC • Server: zombies.battleserver.gg:28025

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average10 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average7 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average9 / 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average1 / 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average3 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average3 / 30

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Once a month, and only with the force wipe, does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 days 21 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

How is wipe day run on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Recent wipes drew an average peak of 8 players. The peak of the latest wipe's crowd came 22 hours after it began.

About the server

What does the record show for the uptime and current status of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is online at the time of this release. About 1 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| show?

Over the last 48 hours, server fps averaged 80; the lowest reading was 1. The world carried up to 103,419 entities, including buildings, deployables and all else. The peak memory use recorded was 3,623 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

In Oceania BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 139.99.145.5:28025 it is addressed.

Which Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| running?

The version in use on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

At counting time BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| recorded 1 players across 50 slots. This release records a seven-day average of 2 players and a peak of 11. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 8 players.

In the rankings of Rust servers, where is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| placed?

On player hours over the last seven days BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| stands at #2,050, #58 in Oceania, in the top 9% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The Rust Census lists that BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| fits are: Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Read by the game's server browser, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs a procedural map of size 3,500 with seed 1691757234, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| carries no gather rate. The default applies: groups are capped at 8 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Enter client.connect 139.99.145.5:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://store.battleserver.gg is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^rRoleplay This is a roleplay server.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.