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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,961 players on 11,689 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Southern Grid AU

OC 51.161.198.78:28070 checked 10m ago

monthly wipes vanillaoxidepremium
Release date
Next release
In five minutes (10:50 UTC)
Source
Live server queries
Server address
51.161.198.78:28070
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 4

Rank

#5,235

top 24% · #120 in OC

Last wipe

26d ago

monthly schedule

Next wipe

8d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #5,235 of all ranked servers, the top 24%, and #120 in OC, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Southern Grid AU

Players now and over time, UTC

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608011:0020:0005:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

Usual gap

0.4 days

between real wipes

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 8hThu 5 Nov, 19:00 UTCForce wipe FW
36d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC26d ago 1 – running 0
Thu 1 Oct, 19:13 UTC FW26d ago 2 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Southern Grid AU

4500 · seed 1883130744

Map of Southern Grid AU

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1883130744
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Southern Grid AU

What the server publishes and what was recorded

Address51.161.198.78:28070
RegionOC
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 05:39 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

[ Next wipe 6/Nov @ 5am AEST] A genuine Vanilla Rust environment. - Unrestricted PvP - No group limits - Vanilla loot tables - Standard rates - Active non-Competitive Admin Targeted refinement of the solo ecosystem | easing Rusts natural clan bias. - Subtle additions to solo grubbing & supply drops - Quarry lock | Short window to save your loot - Ping limited | AU/NZ only - Hand-selected procedural maps Come & enjoy Rusts original balanced gameplay with a constantly evolving premium Solo feel

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustafied.com - AU LongOC · groups of 16+ · monthly · 33 on average36 / 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average10 / 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average8 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average4 / 500
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average10 / 100
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average7 / 75

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Southern Grid AU: what is it?

A monthly force wipe is the sole occasion on which Southern Grid AU wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 5 hours have passed since this world was made. The tags list a wipe schedule of one month.

What should you expect on wipe day at Southern Grid AU?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 35 hours after it began.

About the server

Is Southern Grid AU up, and how well has it held up?

This release records Southern Grid AU as online. By its own reported uptime, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

Does Southern Grid AU hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 11 server fps and a minimum of 5. The world carried up to 122,719 entities, including buildings, deployables and all else. The peak memory use recorded was 3,734 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Southern Grid AU run from?

Its OC tag is how Southern Grid AU lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. At 51.161.198.78:28070 it is addressed.

What version of Rust has been recorded on Southern Grid AU?

This release lists Southern Grid AU on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Southern Grid AU?

The present count is 0 players on Southern Grid AU, out of 50 slots. This release records a seven-day average of 0 players and a peak of 4. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.

In the rankings of Rust servers, where is Southern Grid AU placed?

For seven-day player hours Southern Grid AU is ranked #5,235 and #120 in Oceania, placing it in the top 24% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Southern Grid AU?

Included in these Rust Census lists is Southern Grid AU: Oceania Rust servers, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Southern Grid AU: what do they indicate?

Read by the game's server browser, Southern Grid AU publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): The server browser files this server under Oceania. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Southern Grid AU?

Southern Grid AU runs a procedural map of size 4,500 with seed 1883130744, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Southern Grid AU configured, and what rules does it keep?

No gather rate is given in the name of Southern Grid AU. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Southern Grid AU?

Enter client.connect 51.161.198.78:28070 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Joining requires premium status on Rust.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,^q,ts8,^o

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^qPremium Joining requires premium status on Rust.
^oOxide The plugin framework in use is Oxide (uMod).

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.