Statistical profileOnline
DutchRust PVE Zombies | Raidable Bases
5.9.101.147:28015 checked 1h ago
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1. Main points
Players now
12/ 75
16% full
7-day average
7
peak 21
Rank
#1,132
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 12 players on it, 16% of its 75 slots.
- Over the last seven days it averaged 7 players, with a peak of 21.
- It ranks #1,132 of all ranked servers, the top 5%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on DutchRust PVE Zombies | Raidable Bases
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Wipe-day peak
33
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 33 | – | running | 9 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DutchRust PVE Zombies | Raidable Bases
4500 · seed 1735419200
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1735419200 |
8. Server characteristics
Table 4: Characteristics of DutchRust PVE Zombies | Raidable Bases
What the server publishes and what was recorded
| Address | 5.9.101.147:28015 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:58 UTC |
| Hostname | server.dutchrust.eu |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamedutchrust.eu
The only server publishing a dutchrust.eu hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Welcome at DutchRust PVE. - Server is PVE Roleplay also perfect for Starters. - A modded server that still gives you the RUST experience. - You can read all about the extra's ingame with /info. - Discord: https://discord.gg/XC9rdA6 - Yes there are alot of Zombies, but a headshot is a kill! - We keep our rules simple and allow you to play the game how you see fit. - However no racism of any kind is tolerated. - No cheats or hacks (steam check). - The Server will be wiped every Month. - But you will keep your BP's and progress skills. Plugins installed: - Ferry Terminal Event - AirfieldEvent - ArcticBaseEvent - Armored Train - Backpacks - CargoPlaneCrash - Convoy - DangerousTreasures - HomeRecycler - LSkins - Quests - Raidable Bases - RemoverTool - ShipWreck - SignArtist - Skilltree - Sputnik - Trade - VirtualQuarries - VirtualSmelter - WaterBases - Locks on vehicles, horses - ZombieHorde & much more; see /info ingame - Have Fun.
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 45 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23 / 100 |
12. Quick answers
From the figures on this page.
Wipe schedule
When does DutchRust PVE Zombies | Raidable Bases wipe, and how often?
The force wipe is the only wipe DutchRust PVE Zombies | Raidable Bases takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days. A monthly wipe schedule is published in its tags.
On DutchRust PVE Zombies | Raidable Bases, what happens on wipe day?
The average busiest point of its recent wipes drew 33 players. The peak of the latest wipe's crowd came 26 hours after it began.
About the server
Is DutchRust PVE Zombies | Raidable Bases up, and how well has it held up?
At the latest check, DutchRust PVE Zombies | Raidable Bases was online. The uptime it reports puts the last restart at about 10 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does DutchRust PVE Zombies | Raidable Bases hold a steady frame rate and connection?
Average server fps over the last 48 hours was 58, with a low of 48. Buildings, deployables and everything else in the world took the entity count to 237,070. Up to 7,452 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for DutchRust PVE Zombies | Raidable Bases?
No region is published by DutchRust PVE Zombies | Raidable Bases. Rust Census does not look up where the machine stands; it shows where a server says it is. 5.9.101.147:28015 is its address.
Which Rust version is DutchRust PVE Zombies | Raidable Bases running?
Rust network protocol 2635 and build 168909 on Linux is the version DutchRust PVE Zombies | Raidable Bases runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does DutchRust PVE Zombies | Raidable Bases carry?
DutchRust PVE Zombies | Raidable Bases stands at 12 players from 75 slots in this release. Averaged over seven days: 7 players, with a peak of 21. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 12 players.
What position does DutchRust PVE Zombies | Raidable Bases hold in the server rankings?
The rank for DutchRust PVE Zombies | Raidable Bases is #1,132 on seven-day player hours, in the top 5% of ranked servers.
Tag details
On Rust Census, which lists and filters carry DutchRust PVE Zombies | Raidable Bases?
The Rust Census lists that DutchRust PVE Zombies | Raidable Bases fits are: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
Which operator runs DutchRust PVE Zombies | Raidable Bases?
The dutchrust.eu hostname published by DutchRust PVE Zombies | Raidable Bases is used by no other server we track.
What is meant by each tag shown on DutchRust PVE Zombies | Raidable Bases?
Read by the game's server browser, DutchRust PVE Zombies | Raidable Bases publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for DutchRust PVE Zombies | Raidable Bases?
The procedural map on DutchRust PVE Zombies | Raidable Bases is generated by the game, measures 4,500 and carries seed 1735419200. Size and seed together fix the map, so you can view it on RustMaps from this page.
On DutchRust PVE Zombies | Raidable Bases, what rules and settings are in force?
No gather rate is recorded for DutchRust PVE Zombies | Raidable Bases in its name. 8 players is the group limit, the game's default. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join DutchRust PVE Zombies | Raidable Bases?
Enter client.connect 5.9.101.147:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://dutchrustserver.nl.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^m,^r,^p,gmvanilla,cs168909,ts8,^o^z,modded
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
modded | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
