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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,153 players on 11,869 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

(GER) Deadland Hardcore

5.182.204.160:25006 checked 11m ago

quad moddedcarbonpve
Release date
Next release
In five minutes (15:15 UTC)
Source
Live server queries
Server address
5.182.204.160:25006
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 5

Rank

#4,754

top 21%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 5.
  • It ranks #4,754 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on (GER) Deadland Hardcore

Players now and over time, UTC

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608016:0001:0010:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, and #298 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

Wipe-day peak

5

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:31 UTC26d ago 5 – running 0
Thu 1 Oct, 18:48 UTC FW27d ago 5 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of (GER) Deadland Hardcore

4500 · seed 0

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed–

8. Server characteristics

Table 3: Characteristics of (GER) Deadland Hardcore

What the server publishes and what was recorded

Address5.182.204.160:25006
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 19:31 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Die Welt ist gefallen. Übrig geblieben sind Ruinen, hungrige Horden und die wenigen, die hart genug sind, sich das Überleben erst zu verdienen. Deadland Hardcore ist kein gewöhnlicher PvE-Server. Hier zählt nicht, was du hast – sondern was du dir erarbeitet hast. **PROGRESSION SYSTEM** Vergiss den Start mit offenem Techtree. Bei uns schaltest du jedes Item erst durch dein Level frei – zum Nutzen, Erforschen und Herstellen. Jeder Levelaufstieg ist echter Fortschritt, jede Freischaltung ein Meilenstein. Schwacher Anfang, starke Legende. **ZOMBIE-HORDEN** Die Nächte gehören ihnen. Horden ziehen über die Map und werden mit der Zeit gefährlicher – wer nicht verteidigt, verliert alles. **MONUMENTE NEU GEDACHT** An den Monumenten wartet deutlich mehr NPC-Präsenz als gewohnt. Kein sicherer Spaziergang mehr für Loot – nur noch Skill, Ausrüstung und Nerven aus Stahl. **EVENTS** Von überraschenden Zufallsevents bis zu großen, serverweiten Vorfällen – Deadland lebt und verändert sich ständig. Die Gefahr auch. **HARDCORE. PVE. ECHT.** Kein PvP-Frust, aber trotzdem kein Zuckerschlecken. Deadland Hardcore fordert dich – gegen die Umgebung, gegen die Horden, gegen dich selbst.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average2 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average1 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average0 / 100
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0 / 50
Casual PVE Svenska KrigareEU · quad · 1 on average1 / 20
Noob Friendly PVE ServerEU · quad · monthly · 1 on average0 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on (GER) Deadland Hardcore?

The rhythm of (GER) Deadland Hardcore's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 19 hours have passed since this world was made.

What should you expect on wipe day at (GER) Deadland Hardcore?

Recent wipes drew an average peak of 5 players. On the latest wipe, 19 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of (GER) Deadland Hardcore?

(GER) Deadland Hardcore is online at the time of this release. About 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of (GER) Deadland Hardcore show?

Average server fps over the last 48 hours was 45, with a low of 42. The world carried up to 128,181 entities, including buildings, deployables and all else. Up to 3,594 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for (GER) Deadland Hardcore?

Pointing to Europe is (GER) Deadland Hardcore's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 5.182.204.160:25006 it is addressed.

Which Rust version is (GER) Deadland Hardcore running?

This release lists (GER) Deadland Hardcore on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on (GER) Deadland Hardcore?

At counting time (GER) Deadland Hardcore recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 5. Over the past 48 hours the highest average fell at 20:00 UTC: 1 players.

How does (GER) Deadland Hardcore compare with other servers in the rankings?

For seven-day player hours, (GER) Deadland Hardcore is ranked #4,754, placing it in the top 21% of all ranked servers. This release places it #298 among quad servers.

Lists and tags

Which Rust Census filters and lists cover (GER) Deadland Hardcore?

Included in these Rust Census lists is (GER) Deadland Hardcore: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.

What is meant by each tag shown on (GER) Deadland Hardcore?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags (GER) Deadland Hardcore publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on (GER) Deadland Hardcore?

The procedural map on (GER) Deadland Hardcore is generated by the game and measures 4,500. Recorded under map name: Custom Map.

How is (GER) Deadland Hardcore configured, and what rules does it keep?

No gather rate is given in the name of (GER) Deadland Hardcore. 4 players is the cap for a group (quad). It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join (GER) Deadland Hardcore?

Enter client.connect 5.182.204.160:25006 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/yFUm37JBgw is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts4

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players 50 slots are available.
ts4Group limit Team size is capped at 4.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.