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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,117 players on 11,596 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing Server PT

EU 46.4.97.45:28025 checked 20h ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (08:11 UTC)
Source
Live server queries
Server address
46.4.97.45:28025
First recorded
17 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,425

top 69% · #2593 in EU

Last wipe

26d ago

monthly schedule

Next wipe

8d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,425 of all ranked servers, the top 69%, and #2593 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Testing Server PT

Players now and over time, UTC

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51005:0006:0007:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

Usual gap

3.9 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 14hThu 5 Nov, 19:00 UTCForce wipe FW
36d 14hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC24d ago 1 – running 0
Wed 30 Sep, 04:38 UTC28d ago 2 held half 3.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Testing Server PT

4250 · seed 581740253

Map of Testing Server PT

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed581740253
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Testing Server PT

What the server publishes and what was recorded

Address46.4.97.45:28025
RegionEU
Max players1
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:45 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average4 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 32 on average6 / 140
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average12 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average4 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average3 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average9 / 75

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Testing Server PT: what is it?

Once a month, and only with the force wipe, does Testing Server PT wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 11 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

On Testing Server PT, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 14 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of Testing Server PT?

The latest count records Testing Server PT as offline, last seen 20 hours ago. The uptime it reports puts the last restart at about 2 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 17 September 2026.

How well does Testing Server PT perform?

The figures for the last 48 hours give an average of 10 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 157,705. Memory use reached 3,861 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Testing Server PT run from?

Its EU tag is how Testing Server PT lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.4.97.45:28025 it is addressed.

On which Rust version does Testing Server PT operate?

Rust network protocol 2635 and build 168909 on Linux is the version Testing Server PT runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Testing Server PT?

Testing Server PT is offline at present; its last recording was 20 hours ago. The seven-day average for this server is 0 players.

How does Testing Server PT compare with other servers in the rankings?

This release ranks Testing Server PT at #15,425 for seven-day player hours, #2,593 in Europe, inside the top 69% of ranked servers.

Tags, lists

Where does Testing Server PT appear among the Rust Census lists and filters?

Included in these Rust Census lists is Testing Server PT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Testing Server PT: what do they indicate?

gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region under which the browser lists it are the tags Testing Server PT publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Testing Server PT?

Testing Server PT runs a procedural map of size 4,250 with seed 581740253, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Testing Server PT configured, and what rules does it keep?

No gather rate is recorded for Testing Server PT in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Testing Server PT?

Enter client.connect 46.4.97.45:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://your-site.com/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.