Statistical profileOffline
Testing Server PT
EU 46.4.97.45:28025 checked 20h ago
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1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,425
top 69% · #2593 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,425 of all ranked servers, the top 69%, and #2593 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Testing Server PT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Usual gap
3.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:34 UTC24d ago | 1 | – | running | 0 |
| Wed 30 Sep, 04:38 UTC28d ago | 2 | held half | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Testing Server PT
4250 · seed 581740253
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 581740253 |
8. Server characteristics
Table 4: Characteristics of Testing Server PT
What the server publishes and what was recorded
| Address | 46.4.97.45:28025 |
|---|---|
| Region | EU |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:45 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 4 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 32 on average | 6 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 12 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 4 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 3 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 9 / 75 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Testing Server PT: what is it?
Once a month, and only with the force wipe, does Testing Server PT wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 11 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
On Testing Server PT, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 14 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
About the server
What does the record show for the uptime and current status of Testing Server PT?
The latest count records Testing Server PT as offline, last seen 20 hours ago. The uptime it reports puts the last restart at about 2 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 17 September 2026.
How well does Testing Server PT perform?
The figures for the last 48 hours give an average of 10 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 157,705. Memory use reached 3,861 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Testing Server PT run from?
Its EU tag is how Testing Server PT lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.4.97.45:28025 it is addressed.
On which Rust version does Testing Server PT operate?
Rust network protocol 2635 and build 168909 on Linux is the version Testing Server PT runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Testing Server PT?
Testing Server PT is offline at present; its last recording was 20 hours ago. The seven-day average for this server is 0 players.
How does Testing Server PT compare with other servers in the rankings?
This release ranks Testing Server PT at #15,425 for seven-day player hours, #2,593 in Europe, inside the top 69% of ranked servers.
Tags, lists
Where does Testing Server PT appear among the Rust Census lists and filters?
Included in these Rust Census lists is Testing Server PT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Testing Server PT: what do they indicate?
gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region under which the browser lists it are the tags Testing Server PT publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Testing Server PT?
Testing Server PT runs a procedural map of size 4,250 with seed 581740253, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Testing Server PT configured, and what rules does it keep?
No gather rate is recorded for Testing Server PT in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Testing Server PT?
Enter client.connect 46.4.97.45:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://your-site.com/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.