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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[GER] Nerux-Network DEV Server

45.142.182.84:28015 checked 3d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (13:05 UTC)
Source
Live server queries
Server address
45.142.182.84:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,426

top 69%

Last wipe

48d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 48d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [GER] Nerux-Network DEV Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [GER] Nerux-Network DEV Server

4500 · seed 632742688

Map of [GER] Nerux-Network DEV Server

Table 2: The world

As the server publishes it

MapNeruxIsland
Size4500
Seed632742688

8. Server characteristics

Table 3: Characteristics of [GER] Nerux-Network DEV Server

What the server publishes and what was recorded

Address45.142.182.84:28015
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe10 Sep 2026, 17:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average34 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average30 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average32 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average35 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average39 / 75

10. Quick answers

From the figures on this page.

Wipe records

When does [GER] Nerux-Network DEV Server wipe, and how often?

An estimate from the force wipe gives the next wipe of [GER] Nerux-Network DEV Server. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 48 days ago. The tags list a wipe schedule of one month.

Server record

Is [GER] Nerux-Network DEV Server up, and how well has it held up?

The latest count records [GER] Nerux-Network DEV Server as offline, last seen 3 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 110 of them, or 65%. It was first seen by Rust Census on 13 September 2026.

In which location is [GER] Nerux-Network DEV Server based?

No region tag is published by [GER] Nerux-Network DEV Server, but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.142.182.84:28015 is its address.

On which Rust version does [GER] Nerux-Network DEV Server operate?

This release lists [GER] Nerux-Network DEV Server on Rust network protocol 2633 and build 163493, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does [GER] Nerux-Network DEV Server carry?

[GER] Nerux-Network DEV Server is offline at present; its last recording was 3 days 5 hours ago. This release gives a seven-day average of 0 players.

How does [GER] Nerux-Network DEV Server compare with other servers in the rankings?

For seven-day player hours, [GER] Nerux-Network DEV Server is ranked #15,426, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [GER] Nerux-Network DEV Server?

Included in these Rust Census lists is [GER] Nerux-Network DEV Server: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [GER] Nerux-Network DEV Server: what do they indicate?

gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163493 (Build): The server runs game build 163493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [GER] Nerux-Network DEV Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for [GER] Nerux-Network DEV Server?

The procedural map on [GER] Nerux-Network DEV Server is generated by the game, measures 4,500 and carries seed 632742688. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: NeruxIsland.

What settings and rules have been listed for [GER] Nerux-Network DEV Server?

No gather rate is given in the name of [GER] Nerux-Network DEV Server. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to [GER] Nerux-Network DEV Server?

Enter client.connect 45.142.182.84:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,^m,^r,^p,gmvanilla,cs163493,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163493Build The server runs game build 163493.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^rRoleplay This is a roleplay server.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.