Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,070 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TRU Rust | Tactical Recon Unit | PvE

41.193.212.233:28015 checked 36d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
41.193.212.233:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 32

0% full

7-day average

0

peak –

Rank

#15,460

top 67%

Last wipe

67d ago

monthly schedule

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
  • It ranks #15,460 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 67d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TRU Rust | Tactical Recon Unit | PvE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TRU Rust | Tactical Recon Unit | PvE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TRU Rust | Tactical Recon Unit | PvE

What the server publishes and what was recorded

Address41.193.212.233:28015
Region–
Max players32
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Aug 2026, 22:14 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average64 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average61 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average37 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average31 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average39 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TRU Rust | Tactical Recon Unit | PvE?

From the force wipe, the next wipe of TRU Rust | Tactical Recon Unit | PvE is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 67 days 2 hours have passed since this world was made. The tags list a wipe schedule of one month.

Server record

How reliable is TRU Rust | Tactical Recon Unit | PvE, and is it online now?

The latest count records TRU Rust | Tactical Recon Unit | PvE as offline, last seen 36 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 22 September 2026.

In which location is TRU Rust | Tactical Recon Unit | PvE based?

No region is given by TRU Rust | Tactical Recon Unit | PvE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 41.193.212.233:28015 it is addressed.

On which Rust version does TRU Rust | Tactical Recon Unit | PvE operate?

This release lists TRU Rust | Tactical Recon Unit | PvE on Rust network protocol 2632 and build 160450, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TRU Rust | Tactical Recon Unit | PvE carry?

TRU Rust | Tactical Recon Unit | PvE is offline at present; its last recording was 36 days 4 hours ago.

In the rankings of Rust servers, where is TRU Rust | Tactical Recon Unit | PvE placed?

The rank for TRU Rust | Tactical Recon Unit | PvE is #15,460 on seven-day player hours, in the top 67% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover TRU Rust | Tactical Recon Unit | PvE?

Included in these Rust Census lists is TRU Rust | Tactical Recon Unit | PvE: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on TRU Rust | Tactical Recon Unit | PvE: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game must run protocol 2632 to join; cs160450 (Build): Game build: 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags TRU Rust | Tactical Recon Unit | PvE publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for TRU Rust | Tactical Recon Unit | PvE?

TRU Rust | Tactical Recon Unit | PvE runs a procedural map, which the game generates.

How is TRU Rust | Tactical Recon Unit | PvE configured, and what rules does it keep?

No gather rate is given in the name of TRU Rust | Tactical Recon Unit | PvE. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to TRU Rust | Tactical Recon Unit | PvE?

Enter client.connect 41.193.212.233:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp32Max players The server holds 32 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol Your game must run protocol 2632 to join.
cs160450Build Game build: 160450.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.