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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,018 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Annoying Orange Roleplay

37.10.124.176:21000 checked 10m ago

quad moddedoxidesoftcore
Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
37.10.124.176:21000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,268

top 68%

Last wipe

28d ago

no schedule published

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Annoying Orange Roleplay

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW28d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Annoying Orange Roleplay

4000 · seed 6738

Map of Annoying Orange Roleplay

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed6738
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Annoying Orange Roleplay

What the server publishes and what was recorded

Address37.10.124.176:21000
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe1 Oct 2026, 18:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average6 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average2 / 233
ProRowquad · 2 on average2 / 20
Gamed!dequad · 1 on average0 / 8
[EA] Softcore 1quad · monthly · 66 on average28 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average40 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Annoying Orange Roleplay?

Once a month, and only with the force wipe, does Annoying Orange Roleplay wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 3 hours.

What should you expect on wipe day at Annoying Orange Roleplay?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is Annoying Orange Roleplay up, and how well has it held up?

At the latest check, Annoying Orange Roleplay was online. By its own reported uptime, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Annoying Orange Roleplay show?

Average server fps over the last 48 hours was 10, with a low of 10. The world carried up to 92,679 entities, including buildings, deployables and all else. Memory use reached 2,508 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is Annoying Orange Roleplay based?

A region is not published by Annoying Orange Roleplay. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.10.124.176:21000 it is addressed.

On which Rust version does Annoying Orange Roleplay operate?

This release lists Annoying Orange Roleplay on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Annoying Orange Roleplay?

Annoying Orange Roleplay stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.

How does Annoying Orange Roleplay compare with other servers in the rankings?

For seven-day player hours, Annoying Orange Roleplay is ranked #15,268, placing it in the top 68% of all ranked servers. The server stands at #615 among quad servers.

Tags, lists

Which Rust Census filters and lists cover Annoying Orange Roleplay?

These Rust Census lists include Annoying Orange Roleplay: Modded Rust servers, counted and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on Annoying Orange Roleplay carry?

gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Annoying Orange Roleplay publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Annoying Orange Roleplay?

Size 4,000 and seed 6738: that is the procedural map on Annoying Orange Roleplay, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Annoying Orange Roleplay, what rules and settings are in force?

The name of Annoying Orange Roleplay carries no gather rate. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Annoying Orange Roleplay?

Enter client.connect 37.10.124.176:21000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcoreGame mode This is softcore, which runs on an easier ruleset.
mp50Max players The server holds 50 slots.
ts4Group limit No team may hold more than 4.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.