Statistical profileOnline
ProRow
5.83.170.68:11400 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
2
peak 3
Rank
#4,189
top 19%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 2 players, with a peak of 3.
- It ranks #4,189 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on ProRow
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers, and #269 of the quad servers (top 33%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
10 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:41 UTC5d ago | 3 | – | running | 1 |
| Mon 12 Oct, 15:39 UTC15d ago | 1 | held half | 10 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ProRow
What the server publishes and what was recorded
| Address | 5.83.170.68:11400 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 15:42 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 4 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 2 / 233 |
| [EA] Softcore 1 | quad · monthly · 68 on average | 93 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 26 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 14 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does ProRow wipe, and how often?
With too few wipes of ProRow on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 22 hours have passed since this world was made.
How is wipe day run on ProRow?
The average busiest point of its recent wipes drew 2 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
What does the record show for the uptime and current status of ProRow?
ProRow is online at the time of this release. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 49 of them, or 29%. It was first seen by Rust Census on 11 October 2026.
What does the performance record of ProRow show?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 94,421 entities, including buildings, deployables and all else. Memory use reached 2,299 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is ProRow based?
No region is published by ProRow. Rust Census does not look up where the machine stands; it shows where a server says it is. At 5.83.170.68:11400 it is addressed.
On which Rust version does ProRow operate?
This release lists ProRow on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on ProRow?
At counting time ProRow recorded 0 players across 50 slots. This release records a seven-day average of 2 players and a peak of 3. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 2 players.
What position does ProRow hold in the server rankings?
The rank for ProRow is #4,189 on seven-day player hours, in the top 19% of ranked servers. The server stands at #269 among quad servers.
Tag details
Which Rust Census filters and lists cover ProRow?
The Rust Census lists that ProRow fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
The tags on ProRow: what do they indicate?
These are the tags ProRow publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for ProRow?
The procedural map on ProRow is generated by the game, measures 4,000 and carries seed 17391. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is ProRow configured, and what rules does it keep?
No gather rate is recorded for ProRow in its name. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join ProRow?
Enter client.connect 5.83.170.68:11400 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp50 | Max players 50 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.