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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,148 players on 11,771 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ProRow

5.83.170.68:11400 checked 11m ago

quad moddedoxidesoftcore
Release date
Next release
In five minutes (13:50 UTC)
Source
Live server queries
Server address
5.83.170.68:11400
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

2

peak 3

Rank

#4,189

top 19%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 3.
  • It ranks #4,189 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on ProRow

Players now and over time, UTC

AveragePeak
00.511.5214:0019:0022:0015:0018:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304014:0019:0022:0015:0018:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 19% of all ranked servers, and #269 of the quad servers (top 33%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

10 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:41 UTC5d ago 3 – running 1
Mon 12 Oct, 15:39 UTC15d ago 1 held half 10 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ProRow

4000 · seed 17391

Map of ProRow

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed17391
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ProRow

What the server publishes and what was recorded

Address5.83.170.68:11400
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe22 Oct 2026, 15:42 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average4 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average2 / 233
[EA] Softcore 1quad · monthly · 68 on average93 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average26 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average14 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does ProRow wipe, and how often?

With too few wipes of ProRow on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 22 hours have passed since this world was made.

How is wipe day run on ProRow?

The average busiest point of its recent wipes drew 2 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

What does the record show for the uptime and current status of ProRow?

ProRow is online at the time of this release. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 49 of them, or 29%. It was first seen by Rust Census on 11 October 2026.

What does the performance record of ProRow show?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 94,421 entities, including buildings, deployables and all else. Memory use reached 2,299 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is ProRow based?

No region is published by ProRow. Rust Census does not look up where the machine stands; it shows where a server says it is. At 5.83.170.68:11400 it is addressed.

On which Rust version does ProRow operate?

This release lists ProRow on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on ProRow?

At counting time ProRow recorded 0 players across 50 slots. This release records a seven-day average of 2 players and a peak of 3. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 2 players.

What position does ProRow hold in the server rankings?

The rank for ProRow is #4,189 on seven-day player hours, in the top 19% of ranked servers. The server stands at #269 among quad servers.

Tag details

Which Rust Census filters and lists cover ProRow?

The Rust Census lists that ProRow fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

The tags on ProRow: what do they indicate?

These are the tags ProRow publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for ProRow?

The procedural map on ProRow is generated by the game, measures 4,000 and carries seed 17391. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is ProRow configured, and what rules does it keep?

No gather rate is recorded for ProRow in its name. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join ProRow?

Enter client.connect 5.83.170.68:11400 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp50Max players 50 slots are available.
ts4Group limit Team size is capped at 4.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.