Statistical profileOnline
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS
31.192.109.94:28215 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 200 slots.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- It makes a new world every few hours (8 this week): those are resets, not wipes.
2. Players
Figure 1: Players on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:00 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 02:00 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 02:00 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 02:00 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 02:00 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 02:00 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 11:23 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:00 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 02:00 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 02:00 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 02:00 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 02:00 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 02:00 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 02:00 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 02:00 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 02:00 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 02:00 UTC15d ago | – | – | – | 0 |
| Tue 13 Oct, 02:00 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 02:00 UTC17d ago | – | – | – | 0 |
| Sun 11 Oct, 02:00 UTC18d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS
What the server publishes and what was recorded
| Address | 31.192.109.94:28215 |
|---|---|
| Region | – · fra |
| Max players | 200 |
| Group limit | 10 max |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | play.cybersportrust.ru |
| First seen | 13 Sep 2026 |
8. Operator
Hostnamecybersportrust.ru
Table 4: Other servers of this operator
The busiest servers publishing a cybersportrust.ru hostname
| Server | Status | Players |
|---|---|---|
| 1 | Online | 0 / 200 |
| TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS | Online | 0 / 200 |
| CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS | Online | 0 / 200 |
| CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS | Online | 0 / 200 |
| CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS | Online | 0 / 200 |
| BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP | Online | 0 / 200 |
| CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS | Online | 0 / 200 |
| CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS | Online | 0 / 200 |
14 servers publish a cybersportrust.ru hostname; the busiest are listed.
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 225 on average | 364 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 192 on average | 313 / 500 |
| Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW! | no group limit · 103 on average | 131 / 300 |
| UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 56 on average | 89 / 250 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 36 on average | 86 / 200 |
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 27 on average | 29 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, which generates a new world every few hours.
About the server
What does the record show for the uptime and current status of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
At the latest check, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS was online. By its own reported uptime, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 512; the lowest reading was 511. The world carried up to 5,908 entities, including buildings, deployables and all else. The peak memory use recorded was 1,765 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
No region is given by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and its region code is fra. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 31.192.109.94:28215 is its address.
On which Rust version does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS operate?
This release lists CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stands at 0 players from 200 slots in this release. The seven-day average for this server is 0 players.
How does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS compare with other servers in the rankings?
For seven-day player hours, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is ranked #15,289, placing it in the top 69% of all ranked servers.
Lists and tags
Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear among the Rust Census lists and filters?
The Rust Census lists that CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS fits are: Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
By whom is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run?
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track publish a cybersportrust.ru hostname, so one operator most likely runs them.
The tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: what do they indicate?
These are the tags CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): Slots: 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rfra (Region code): Recorded region code: fra; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
The procedural map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is generated by the game, measures 2,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, what rules and settings are in force?
The name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS carries no gather rate. No group exceeds 10 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
Enter client.connect 31.192.109.94:28215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://kzvrust.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players Slots: 200. |
ts10 | Group limit Team size is capped at 10. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rfra | Region code Recorded region code: fra. |
Gameplay
^e | Minigames The format is minigames, including arenas, Bedwars and parkour. |
|---|---|
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
