Statistical profileOnline
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28068 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 101
0% full
7-day average
2
peak 7
Rank
#2,418
top 11%
Last wipe
6d ago
weekly schedule
Next wipe
12h
Fri 30 Oct, 14:41 UTC
Main points
- There were 0 players on it, 0% of its 101 slots.
- Over the last seven days it averaged 2 players, with a peak of 7.
- It ranks #2,418 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:41 UTC, every Friday at 14:41 UTC.
2. Players
Figure 1: Players on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:41 UTC, in 12h. Every Friday at 14:41 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
40%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 12h | Fri 30 Oct, 14:41 UTC | Own schedule |
| 6d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 12h | Fri 6 Nov, 14:41 UTC | Own schedule |
| 14d 12h | Fri 13 Nov, 14:41 UTC | Own schedule |
| 21d 12h | Fri 20 Nov, 14:41 UTC | Own schedule |
| 28d 12h | Fri 27 Nov, 14:41 UTC | Own schedule |
| 34d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 12h | Fri 4 Dec, 14:41 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 13:49 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:52 UTC20d ago | 7 | halved by day 6 | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW28d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC34d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC41d ago | 6 | held half | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
4500 · seed 674966623
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 674966623 |
8. Server characteristics
Table 4: Characteristics of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 216.39.240.13:28068 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 1000x · weekly · 2 on average | 1 / 101 |
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 4 / 100 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 3 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 0 / 200 |
| [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 2 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: what is it?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is wiped on a schedule of every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is the date of its next wipe. The present world dates from 6 days 11 hours. A weekly wipe schedule is published in its tags.
On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
Recent wipes drew an average peak of 6 players. On the latest wipe, 29 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 40% of cases. In the other cases, half the peak was lost by day 5.
Server record
What does the record show for the uptime and current status of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
At the latest check, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] was online. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 29 server fps and a minimum of 6. Buildings, deployables and everything else in the world took the entity count to 147,837. The peak memory use recorded was 4,817 MB. Players feel low fps and a rising entity count as lag.
Which location does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run from?
A region is not published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 216.39.240.13:28068 it is addressed.
Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] running?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
At counting time RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] recorded 0 players across 101 slots. This release records a seven-day average of 2 players and a peak of 7. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 3 players.
What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
The rank for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is #2,418 on seven-day player hours, in the top 11% of ranked servers.
Lists and tags
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings do the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp101 (Max players): 101 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,500 and seed 674966623: that is the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carries a 1000x gather rate, as stated in its name. 8 players is the group limit, the game's default. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 216.39.240.13:28068 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.rust-gaming-nation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp101 | Max players 101 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
