Statistical profileOnline
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
NA · us5 91.229.114.68:28039 checked 10m ago
Connect to this server
1. Main points
Players now
2/ 100
2% full
7-day average
1
peak 5
Rank
#2,982
top 13% · #493 in NA
Last wipe
2d ago
weekly schedule
Next wipe
17h
Thu 29 Oct, 17:11 UTC
Main points
- There were 2 players on it, 2% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #2,982 of all ranked servers, the top 13%, and #493 in NA, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Thursday 29 October, 17:11 UTC, every Monday at 19:05 and every Thursday at 17:11 UTC.
2. Players
Figure 1: Players on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 17:11 UTC, in 17h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Usual gap
3.5 days
between real wipes
On rhythm
88%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
80%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 17h | Thu 29 Oct, 17:11 UTC | Own schedule |
| 4d 19h | Mon 2 Nov, 19:05 UTC | Own schedule |
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 19h | Mon 9 Nov, 19:05 UTC | Own schedule |
| 14d 17h | Thu 12 Nov, 17:11 UTC | Own schedule |
| 18d 19h | Mon 16 Nov, 19:05 UTC | Own schedule |
| 21d 17h | Thu 19 Nov, 17:11 UTC | Own schedule |
| 25d 19h | Mon 23 Nov, 19:05 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:05 UTC2d ago | 4 | – | running | 3 |
| Thu 22 Oct, 17:11 UTC6d ago | 5 | halved by day 3 | 4.1 days | 2 |
| Mon 19 Oct, 18:06 UTC9d ago | 4 | held half | 3 days | 0 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 18:04 UTC16d ago | 5 | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC23d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC26d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC30d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC37d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC41d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC44d ago | 1 | held half | 3 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 91.229.114.68:28039 |
|---|---|
| Region | NA · us5 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 26 Oct 2026, 19:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
1000x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 2 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 6 / 100 |
| RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 1 / 100 |
| [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events | NA · groups of 8+ · 1000x · monthly · 4 on average | 3 / 50 |
| World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones | NA · groups of 10+ · 1000x · monthly · 3 on average | 3 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?
The wipe rhythm of RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is every Monday at 19:05 and every Thursday at 17:11 UTC. On Thursday 29 October at 17:11 UTC the next wipe is expected. 2 days 4 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The average busiest point of its recent wipes drew 4 players. On the latest wipe, 3 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. If not, it dropped below half by day 3.
About the server
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] up, and how well has it held up?
This release records RGN 1000x PvE [Events|Purge|Zombies|SkillTree] as online. The uptime it reports puts the last restart at about 9 hours ago. 162 of 168 hours on across the last 7 full days gives an uptime of 96%. The first sighting of it by Rust Census was on 13 September 2026.
Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 57 server fps and a minimum of 19. The world carried up to 63,833 entities, including buildings, deployables and all else. Up to 3,387 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run from?
The NA tag on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] puts it in North America, and its region code is us5. Rust Census does not look up where the machine stands; it shows where a server says it is. 91.229.114.68:28039 is its address.
On which Rust version does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] operate?
The version in use on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] stands at 2 players from 100 slots in this release. Averaged over seven days: 1 players, with a peak of 5. An average of 3 players was recorded at 22:00 UTC, the busiest hour of the last 48.
How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?
This release ranks RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,982 for seven-day player hours, #493 in North America, inside the top 13% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Included in these Rust Census lists is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What is meant by each tag shown on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus5 (Region code): us5 is the region code this server carries; ^w (Weekly): Wipes are run every week; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it are the tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The procedural map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is generated by the game, measures 3,000 and carries seed 305543022. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: RustGamingNation Procedural.
On RGN 1000x PvE [Events|Purge|Zombies|SkillTree], what rules and settings are in force?
The name of RGN 1000x PvE [Events|Purge|Zombies|SkillTree] records a gather rate of 1000x. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.68:28039 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://rustgamingnation.com/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus5 | Region code us5 is the region code this server carries. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
