Statistical profileOnline
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28018 checked 14m ago
Connect to this server
1. Main points
Players now
0/ 101
0% full
7-day average
2
peak 8
Rank
#2,174
top 10%
Last wipe
6d ago
weekly schedule
Next wipe
14h
Fri 30 Oct, 14:42 UTC
Main points
- There were 0 players on it, 0% of its 101 slots.
- Over the last seven days it averaged 2 players, with a peak of 8.
- It ranks #2,174 of all ranked servers, the top 10%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Friday 30 October, 14:42 UTC, every Friday at 14:42 UTC.
2. Players
Figure 1: Players on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:42 UTC, in 14h. Every Friday at 14:42 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
7
players, last three wipes
Crowd held
20%
else halves by day 5.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 14h | Fri 30 Oct, 14:42 UTC | Own schedule |
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 14h | Fri 6 Nov, 14:42 UTC | Own schedule |
| 14d 14h | Fri 13 Nov, 14:42 UTC | Own schedule |
| 21d 14h | Fri 20 Nov, 14:42 UTC | Own schedule |
| 28d 14h | Fri 27 Nov, 14:42 UTC | Own schedule |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 14h | Fri 4 Dec, 14:42 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC6d ago | 8 | – | running | 2 |
| Fri 16 Oct, 13:50 UTC13d ago | 7 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:51 UTC20d ago | 7 | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:03 UTC FW28d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC34d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 6 | held half | 7 days | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
5000 · seed 14886769
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 14886769 |
8. Server characteristics
Table 4: Characteristics of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 216.39.240.13:28018 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 5 / 100 |
| RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 1000x · weekly · 2 on average | 1 / 101 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 2 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 1 / 200 |
| [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 0 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is wiped on a schedule of every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is the date of its next wipe. 6 days 9 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
How is wipe day run on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
An average of 7 players attended at peak across recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. In the other cases, half the peak was lost by day 5.5.
About the server
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] up, and how well has it held up?
This release records RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] as online. About 11 hours ago is when it last restarted, according to the uptime it reports. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 13 September 2026.
Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 29 server fps and a minimum of 21. Buildings, deployables and everything else in the world took the entity count to 176,980. Up to 5,430 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
A region is not published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 216.39.240.13:28018 it is addressed.
Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] running?
The version in use on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The present count is 0 players on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Averaged over seven days: 2 players, with a peak of 8. Over the past 48 hours the highest average fell at 01:00 UTC: 4 players.
What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
For seven-day player hours, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is ranked #2,174, placing it in the top 10% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Census lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a rate above 10x, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Which meanings do the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carry?
Read by the game's server browser, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp101 (Max players): Slots: 101; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Size 5,000 and seed 14886769: that is the procedural map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules does it keep?
The name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] records a gather rate of 1000x. The group cap stands at 8 players, the default for the game. roleplay is the game mode recorded, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
You can open the console in Rust with F1 and enter client.connect 216.39.240.13:28018; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://www.rust-gaming-nation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp101 | Max players Slots: 101. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
