Statistical profileOnline
PrimeCraze ZombieTown | PvE | Zombies | Events
NA 216.245.177.49:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 3
Rank
#5,532
top 25% · #926 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,532 of all ranked servers, the top 25%, and #926 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on PrimeCraze ZombieTown | PvE | Zombies | Events
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PrimeCraze ZombieTown | PvE | Zombies | Events
4250 · seed 1760108465
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1760108465 |
8. Server characteristics
Table 4: Characteristics of PrimeCraze ZombieTown | PvE | Zombies | Events
What the server publishes and what was recorded
| Address | 216.245.177.49:28015 |
|---|---|
| Region | NA |
| Max players | 30 |
| Group limit | 6 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:16 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
███████████████████████████████████████ PRIMECRAZE ZOMBIETOWN ███████████████████████████████████████ Survive. Build. Progress. Experience Rust like never before. Battle relentless zombies, complete quests, level your skills, conquer world events, and build your legacy in a handcrafted PvE world built for long-term progression. Build your base. Fight the infected. Earn rewards. Climb the leaderboards. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ CUSTOM FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ● Dynamic Zombie Survival ● Rotating Monument PvP ● Anti-Grub Monument Protection ● Homes & Teleportation ● XP Leveling & Skills ● Daily & Weekly Quests ● Monthly Leaderboards ● Hourly Playtime Rewards ● Economics & Custom Shop ● Backpack Upgrades ● Workshop Skin Library ● Deep Sea Events ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WORLD EVENTS ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ● Armored Train ● Convoy ● Cargo Ship ● Patrol Helicopter ● Bradley APC ● Airdrops ● NPC Raiders ● Raidable Bases ● Zombie Horde Events ● Custom Server Events ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ SERVER INFORMATION ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ● Monthly Wipes ● Max Team Size: 6 ● Fair & Balanced Progression ● VIP Kits & Perks ● Active Development ● Friendly Community ● Exclusive Custom Systems ● Optimized for Smooth Gameplay ● No Pay-to-Win ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WEBSITE PrimeCrazeZT.com DISCORD Join our community for updates, events & giveaways! primecrazezt.com/discord Ready to survive the apocalypse? Join PrimeCraze ZombieTown today!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| US | Ducks PVE Community Server | NA · groups of 6 · monthly · 2 on average | 0 / 25 |
| Haven ♥ Cozy PvE | No BP Wipe | 6k Map | NA · groups of 5 · monthly · 1 on average | 1 / 30 |
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 6 / 100 |
| US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory | NA · groups of 6 · 2x · monthly · 3 on average | 4 / 50 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 36 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 29 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
When does PrimeCraze ZombieTown | PvE | Zombies | Events wipe, and how often?
A monthly force wipe is the sole occasion on which PrimeCraze ZombieTown | PvE | Zombies | Events wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 22 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
On PrimeCraze ZombieTown | PvE | Zombies | Events, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 23 hours after the latest wipe, the crowd peaked.
About the server
Is PrimeCraze ZombieTown | PvE | Zombies | Events up, and how well has it held up?
At the latest check, PrimeCraze ZombieTown | PvE | Zombies | Events was online. About 5 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 22 September 2026.
Does PrimeCraze ZombieTown | PvE | Zombies | Events hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 78 server fps and a minimum of 37. The world carried up to 108,697 entities, including buildings, deployables and all else. Memory use reached 4,614 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for PrimeCraze ZombieTown | PvE | Zombies | Events?
With its NA tag, PrimeCraze ZombieTown | PvE | Zombies | Events lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.245.177.49:28015 is its address.
On which Rust version does PrimeCraze ZombieTown | PvE | Zombies | Events operate?
This release lists PrimeCraze ZombieTown | PvE | Zombies | Events on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on PrimeCraze ZombieTown | PvE | Zombies | Events?
PrimeCraze ZombieTown | PvE | Zombies | Events stands at 0 players from 30 slots in this release. This release records a seven-day average of 0 players and a peak of 3. An average of 3 players was recorded at 20:00 UTC, the busiest hour of the last 48.
How does PrimeCraze ZombieTown | PvE | Zombies | Events compare with other servers in the rankings?
This release ranks PrimeCraze ZombieTown | PvE | Zombies | Events at #5,532 for seven-day player hours, #926 in North America, inside the top 25% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry PrimeCraze ZombieTown | PvE | Zombies | Events?
These Rust Census lists include PrimeCraze ZombieTown | PvE | Zombies | Events: Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on PrimeCraze ZombieTown | PvE | Zombies | Events?
These are the tags PrimeCraze ZombieTown | PvE | Zombies | Events publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for PrimeCraze ZombieTown | PvE | Zombies | Events?
Size 4,250 and seed 1760108465: that is the procedural map on PrimeCraze ZombieTown | PvE | Zombies | Events, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is PrimeCraze ZombieTown | PvE | Zombies | Events configured, and what rules does it keep?
The name of PrimeCraze ZombieTown | PvE | Zombies | Events carries no gather rate. No group exceeds 6 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join PrimeCraze ZombieTown | PvE | Zombies | Events?
Enter client.connect 216.245.177.49:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://primecrazezt.com.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players 30 slots are available. |
ts6 | Group limit Team size is capped at 6. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.