Statistical profileOnline
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
208.115.217.132:28080 checked 9m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak 3
Rank
#5,317
top 24%
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,317 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW28d ago | 3 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
What the server publishes and what was recorded
| Address | 208.115.217.132:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
RustHaven Main is a progression-focused PvE Rust server designed for players who want meaningful rewards without PvP chaos. Gameplay is geared closer to survival with a heavy presence of various leveled NPCs. Take on custom events like Raidable Bases, Convoy, Plane Crash, and Harbor events, earn tiered loot balanced to match the effort you put in, and enjoy a fair scrap and server-rewards economy that doesn’t hand everything out. With quality-of-life plugins, active admin support, and cooperative gameplay encouraged, RustHaven Main is the place to build, raid, and progress at your own pace. No wipes, no pay-to-win, just a solid long-term Rust experience. Questions, Comments, or Concerns, please message us in chat or on Discord: https://discord.gg/vWHZQhp
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 2 on average | 4 / 200 |
| Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 2 / 50 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 11 on average | 11 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 13 / 50 |
| Nyx's Wasteland | Build • Trade • Survive • Belong | NA · groups of 8+ · 2 on average | 2 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 6 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN: what is it?
The force wipe is the only wipe [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 28 days 2 hours ago. A monthly wipe schedule is published in its tags.
On [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
At the latest check, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN was online. The uptime it reports puts the last restart at about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 82; the lowest reading was 55. The world carried up to 105,304 entities, including buildings, deployables and all else. Up to 3,161 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN run from?
Pointing to North America is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 208.115.217.132:28080 it is addressed.
On which Rust version does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN operate?
The version in use on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
The present count is 1 players on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, out of 50 slots. This release records a seven-day average of 0 players and a peak of 3. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.
In the rankings of Rust servers, where is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN placed?
The rank for [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is #5,317 on seven-day player hours, in the top 24% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
The Rust Census lists that [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN fits are: Rust 2x servers, counted, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What is meant by each tag shown on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
Read by the game's server browser, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
The procedural map on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is generated by the game, measures 4,096 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Dark Ages.
How is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN configured, and what rules does it keep?
A gather rate of 2x is recorded for [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN in its name. 8 players is the group limit, the game's default. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
Enter client.connect 208.115.217.132:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rusthaven.org/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.