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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,602 players on 11,784 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rivals dev

203.94.34.210:12345 checked 14h ago

modded
Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
203.94.34.210:12345
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#10,392

top 47%

No wipes

resets

11 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,392 of all ranked servers, the top 47%, on player hours over the last seven days.
  • It makes a new world every few hours (11 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Rivals dev

Players now and over time, UTC

AveragePeak
00.250.50.75113:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:25 UTC14h ago – – – 0
Wed 28 Oct, 20:31 UTC15h ago – – – 0
Wed 28 Oct, 19:41 UTC16h ago – – – 0
Wed 28 Oct, 16:57 UTC19h ago – – – 1
Tue 27 Oct, 12:38 UTC1d ago – – – 1
Mon 26 Oct, 11:07 UTC3d ago – – – 1
Mon 26 Oct, 10:42 UTC3d ago – – – 1
Mon 26 Oct, 10:26 UTC3d ago – – – 1
Mon 26 Oct, 10:18 UTC3d ago – – – 0
Mon 26 Oct, 09:57 UTC3d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Rivals dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of Rivals dev

What the server publishes and what was recorded

Address203.94.34.210:12345
Region– · us
Max players100
Group limitnot published
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average89 / 300
RaidLabgroups of 8+ · 29 on average200 / 50
EU Hub 01EU · groups of 1000+ · 24 on average13 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average6 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
Warriorsgroups of 8+ · 2 on average1 / 100

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rivals dev?

Neither a wipe schedule nor any counted wipes are kept by Rivals dev, which generates a new world every few hours.

Server record

How reliable is Rivals dev, and is it online now?

Rivals dev is offline at the time of this release; it was last seen 14 hours ago. A total of 9 of 168 hours were up over 7 full days, which is 5% of the time. It was first seen by Rust Census on 13 October 2026.

Which location does Rivals dev run from?

No region is given by Rivals dev, and its region code is us. Rust Census does not look up where the machine stands; it shows where a server says it is. 203.94.34.210:12345 is its address.

Which Rust version is Rivals dev running?

Rust network protocol 2635 on Windows is the version Rivals dev runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Rivals dev carry?

Rivals dev is offline at present; its last recording was 14 hours ago. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

What position does Rivals dev hold in the server rankings?

The rank for Rivals dev is #10,392 on seven-day player hours, in the top 47% of ranked servers.

Tags, lists

Where does Rivals dev appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rivals dev: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

The tags on Rivals dev: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; v2635 (Protocol): Your game must run protocol 2635 to join; cs0 (Build): This server does not publish a build number; ptrak (Networking): The network layer is RakNet, the game's standard; $rus (Region code): The region code recorded is us; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Rivals dev publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Rivals dev?

A procedural map runs on Rivals dev, generated by the game.

How is Rivals dev configured, and what rules does it keep?

The name of Rivals dev carries no gather rate. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Rivals dev?

Enter client.connect 203.94.34.210:12345 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
v2635Protocol Your game must run protocol 2635 to join.
cs0Build This server does not publish a build number.
ptrakNetworking The network layer is RakNet, the game's standard.
$rusRegion code The region code recorded is us.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.