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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,014 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Project NOVA

199.115.72.20:10000 checked 13m ago

monthly wipes vanillamoddedcarbonpve
Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
199.115.72.20:10000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

25d ago

monthly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Project NOVA

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Usual gap

3 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:39 UTC25d ago 2 – running 0
Wed 30 Sep, 22:22 UTC28d ago 1 halved by day 1 3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Project NOVA

4500 · seed 1

Map of Project NOVA

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed1

8. Server characteristics

Table 4: Characteristics of Project NOVA

What the server publishes and what was recorded

Address199.115.72.20:10000
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 22:39 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average55 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average41 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average30 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average45 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Project NOVA?

The force wipe is the only wipe Project NOVA takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 25 days 3 hours ago. A monthly wipe schedule is published in its tags.

On Project NOVA, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Server details

What does the record show for the uptime and current status of Project NOVA?

Project NOVA is online at the time of this release. The uptime it reports puts the last restart at about 6 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Project NOVA show?

Over the last 48 hours, server fps averaged 214; the lowest reading was 150. The world carried up to 149,181 entities, including buildings, deployables and all else. The peak memory use recorded was 5,200 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Project NOVA?

No region is published by Project NOVA. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 199.115.72.20:10000 is its address.

On which Rust version does Project NOVA operate?

Rust network protocol 2634 and build 166652 on Linux is the version Project NOVA runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Project NOVA?

Project NOVA stands at 0 players from 40 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Project NOVA placed?

For seven-day player hours, Project NOVA is ranked #15,353, placing it in the top 69% of all ranked servers.

Tags, lists

Where does Project NOVA appear among the Rust Census lists and filters?

Included in these Rust Census lists is Project NOVA: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Project NOVA: what do they indicate?

These are the tags Project NOVA publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Project NOVA?

The procedural map on Project NOVA is generated by the game, measures 4,500 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

What settings and rules have been listed for Project NOVA?

No gather rate is recorded for Project NOVA in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Project NOVA?

Enter client.connect 199.115.72.20:10000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.