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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,585 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

195.170.198.254:28015 checked 5h ago

moddedoxide
Release date
Next release
In five minutes (17:40 UTC)
Source
Live server queries
Server address
195.170.198.254:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 15

13% full

7-day average

1

peak 2

Rank

#8,331

top 37%

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #8,331 of all ranked servers, the top 37%, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:48 UTC6d ago – – – 0
Fri 23 Oct, 18:20 UTC6d ago – – – 0
Fri 23 Oct, 18:14 UTC6d ago – – – 0
Fri 23 Oct, 18:09 UTC6d ago – – – 0
Fri 23 Oct, 16:51 UTC6d ago – – – 0
Fri 23 Oct, 16:46 UTC6d ago – – – 1
Fri 23 Oct, 15:48 UTC6d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address195.170.198.254:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen23 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 114 on average156 / 300
Pickle Rust EU MonthlyEU · no group limit · 50 on average48 / 100
RaidLabgroups of 8+ · 34 on average200 / 50
EU Hub 01EU · groups of 1000+ · 23 on average1 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1 / 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average3 / 50

9. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for nameserver: what is it?

No reset on nameserver counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

What does the record show for the uptime and current status of nameserver?

The latest count records nameserver as offline, last seen 5 hours ago. A total of 2 of 120 hours were up over 5 full days, which is 2% of the time. It was first seen by Rust Census on 23 October 2026.

Which location does nameserver run from?

A region is not published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 195.170.198.254:28015 it is addressed.

Which Rust version is nameserver running?

The version in use on nameserver is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for nameserver?

nameserver is offline at present; its last recording was 5 hours ago. This release records a seven-day average of 1 players and a peak of 2. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #8,331 on seven-day player hours, in the top 37% of ranked servers.

Tag details

Where does nameserver appear among the Rust Census lists and filters?

The Rust Census lists that nameserver fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on nameserver?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for nameserver?

The game generates the procedural map on nameserver.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to nameserver?

You can open the console in Rust with F1 and enter client.connect 195.170.198.254:28015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.