Statistical profileOnline
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles
EU · uk1 194.69.160.15:28087 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69% · #2558 in EU
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,318 of all ranked servers, the top 69%, and #2558 in EU, on player hours over the last seven days.
- Its current map went up 69d ago.
2. Players
Figure 1: Players on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles
What the server publishes and what was recorded
| Address | 194.69.160.15:28087 |
|---|---|
| Region | EU · uk1 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Aug 2026, 11:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 189 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 60 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 39 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 26 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 20 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 23 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: what is it?
With too few wipes of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 69 days ago.
About the server
Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles up, and how well has it held up?
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is online at the time of this release. By its own reported uptime, it restarted about 68 days 23 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles show?
Average server fps over the last 48 hours was 60, with a low of 60. The world carried up to 102,731 entities, including buildings, deployables and all else. The peak memory use recorded was 4,774 MB. Players feel low fps and a rising entity count as lag.
In which location is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles based?
The EU tag on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles puts it in Europe, and its region code is uk1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.69.160.15:28087 it is addressed.
On which Rust version does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles operate?
Rust network protocol 2632 and build 161125 on Linux is the version Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
The present count is 0 players on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, out of 100 slots. Averaged across seven days, the count is 0 players.
How does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles compare with other servers in the rankings?
On player hours over the last seven days Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles stands at #15,318, #2,558 in Europe, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
The Rust Census lists that Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: what do they indicate?
These are the tags Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): The region code recorded is uk1; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, what rules and settings are in force?
No gather rate is recorded for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
You can open the console in Rust with F1 and enter client.connect 194.69.160.15:28087; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$ruk1,v2632,EU,^p,gmrust,cs161125,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs161125 | Build Game build: 161125. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$ruk1 | Region code The region code recorded is uk1. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.