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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,005 players on 11,867 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Release smoke test: vanilla

194.147.90.150:28115 checked 9h ago

moddedoxide
Release date
Next release
In five minutes (07:15 UTC)
Source
Live server queries
Server address
194.147.90.150:28115
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

No wipes

resets

17 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • It makes a new world every few hours (17 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Release smoke test: vanilla

Players now and over time, UTC

AveragePeak
0123419:0007:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:09 UTC9h ago – – – 0
Thu 29 Oct, 07:04 UTC9h ago – – – 0
Wed 28 Oct, 07:09 UTC1d ago – – – 0
Tue 27 Oct, 19:09 UTC1d ago – – – 0
Tue 27 Oct, 07:09 UTC2d ago – – – 0
Mon 26 Oct, 19:09 UTC2d ago – – – 0
Mon 26 Oct, 19:04 UTC2d ago – – – 0
Mon 26 Oct, 07:09 UTC3d ago – – – 0
Sun 25 Oct, 19:09 UTC3d ago – – – 0
Sun 25 Oct, 19:04 UTC3d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Release smoke test: vanilla

Custom map, no picture published

Table 2: The world

As the server publishes it

MapBaйп был 1ч нaзaд
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of Release smoke test: vanilla

What the server publishes and what was recorded

Address194.147.90.150:28115
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 111 on average213 / 300
RaidLabgroups of 8+ · 32 on average200 / 50
EU Hub 01EU · groups of 1000+ · 23 on average16 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4 / 300
Warriorsgroups of 8+ · 2 on average2 / 100
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40

9. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Release smoke test: vanilla: what is it?

Neither a wipe schedule nor any counted wipes are kept by Release smoke test: vanilla, which generates a new world every few hours.

Server details

How reliable is Release smoke test: vanilla, and is it online now?

Release smoke test: vanilla is offline at the time of this release; it was last seen 9 hours ago. A total of 11 of 168 hours were up over 7 full days, which is 7% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Release smoke test: vanilla?

No region is given by Release smoke test: vanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 194.147.90.150:28115 is its address.

On which Rust version does Release smoke test: vanilla operate?

Rust network protocol 2635 and build 168909 on Linux is the version Release smoke test: vanilla runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Release smoke test: vanilla?

Release smoke test: vanilla is offline at present; its last recording was 9 hours ago. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Release smoke test: vanilla placed?

For seven-day player hours, Release smoke test: vanilla is ranked #15,341, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Release smoke test: vanilla?

The Rust Census lists that Release smoke test: vanilla fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Release smoke test: vanilla carry?

Read by the game's server browser, Release smoke test: vanilla publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; jp0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

On Release smoke test: vanilla, what rules and settings are in force?

No gather rate is recorded for Release smoke test: vanilla in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join Release smoke test: vanilla?

Enter client.connect 194.147.90.150:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Other

jp0Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.