Statistical profileOnline
Fuchshöhle
EU 193.135.10.247:15010 checked 10m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#14,181
top 64% · #2439 in EU
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,181 of all ranked servers, the top 64%, and #2439 in EU, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Fuchshöhle
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW28d ago | 2 | – | running | 0 |
| Thu 1 Oct, 11:46 UTC28d ago | 2 | – | 0.3 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Fuchshöhle
What the server publishes and what was recorded
| Address | 193.135.10.247:15010 |
|---|---|
| Region | EU |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:38 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 115 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 15 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 5 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 13 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 5 / 140 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 20 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Fuchshöhle: what is it?
The rhythm of Fuchshöhle's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 28 days 6 hours have passed since this world was made.
On Fuchshöhle, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
About the server
Is Fuchshöhle up, and how well has it held up?
At the latest check, Fuchshöhle was online. The uptime it reports puts the last restart at about 3 hours ago. 135 of 168 hours on across the last 7 full days gives an uptime of 80%. It was first seen by Rust Census on 22 September 2026.
How well does Fuchshöhle perform?
Average server fps over the last 48 hours was 52, with a low of 43. The world carried up to 156,747 entities, including buildings, deployables and all else. Up to 4,392 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Fuchshöhle?
With its EU tag, Fuchshöhle lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.135.10.247:15010 it is addressed.
Which Rust version is Fuchshöhle running?
This release lists Fuchshöhle on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Fuchshöhle?
Fuchshöhle stands at 0 players from 20 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 0 players.
What position does Fuchshöhle hold in the server rankings?
On player hours over the last seven days Fuchshöhle stands at #14,181, #2,439 in Europe, in the top 64% of ranked servers.
Tag details
Where does Fuchshöhle appear among the Rust Census lists and filters?
The Rust Census lists that Fuchshöhle fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Fuchshöhle carry?
These are the tags Fuchshöhle publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Fuchshöhle?
Fuchshöhle runs a procedural map of size 5,000 with seed 12345, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Fuchshöhle?
The name of Fuchshöhle carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Fuchshöhle?
Enter client.connect 193.135.10.247:15010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://tonfuchs.space.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^p,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.