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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 84,816 players on 11,846 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

EU 185.180.2.45:28669 checked 6m ago

moddedoxidepve
Release date
Next release
In five minutes (14:55 UTC)
Source
Live server queries
Server address
185.180.2.45:28669
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

4/ 30

13% full

7-day average

0

peak 1

Rank

#8,439

top 38% · #2126 in EU

Last wipe

20h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 4 players on it, 13% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,439 of all ranked servers, the top 38%, and #2126 in EU, on player hours over the last seven days.
  • Its current map went up 20h ago.

2. Players

Figure 1: Players on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

Players now and over time, UTC

AveragePeakWipe
00.511.5215:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
01020304015:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

27.1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:19 UTC20h ago – – running 0
Thu 1 Oct, 16:28 UTC27d ago 2 halved by day 1 27.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

4500 · seed 77541377

Map of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed77541377

8. Server characteristics

Table 3: Characteristics of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

What the server publishes and what was recorded

Address185.180.2.45:28669
RegionEU
Max players30
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 18:19 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PŘED LETY PŘIŠEL POSLEDNÍ SIGNÁL. NIKDO NEVÍ, KDO HO VYSLAL. OSTROV ALE STÁLE ŽIJE… A ČEKÁ. RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE 🛡️ ČISTÉ PvE – hráči se mezi sebou nezabíjejí 🏠 Žádné raidy hráčských základen 💀 Raidable Bases – speciální nepřátelské základny k vyčištění 🚛 Convoy eventy 🛰️ Sputnik eventy 🪖 Bradley 🤖 NPC a další eventy 🎒 Batoh pro každého hráče ⚡ 5K stack / Quick Smelt / Fast Recycler 🇨🇿🇸🇰 CZ/SK komunita 👨‍💻 Aktivní admin POSLEDNÍ SIGNÁL ČEKÁ.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average250 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average57 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average36 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average36 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average27 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average26 / 200

11. Quick answers

From the figures on this page.

Wipe details

When does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE wipe, and how often?

Too few wipes of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 hours have passed since this world was made.

On RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, what happens on wipe day?

Recent wipes drew an average peak of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.

About the server

Is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE up, and how well has it held up?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is online at the time of this release. By its own reported uptime, it restarted about 7 hours ago. 131 of 168 hours on across the last 7 full days gives an uptime of 78%. It was first seen by Rust Census on 13 September 2026.

How well does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE perform?

Over the last 48 hours, server fps averaged 20; the lowest reading was 20. The world carried up to 74,213 entities, including buildings, deployables and all else. Memory use reached 3,421 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE based?

Its EU tag is how RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.180.2.45:28669 is its address.

What version of Rust has been recorded on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Rust network protocol 2635 and build 167398 on Linux is the version RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The present count is 4 players on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, out of 30 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.

What position does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE hold in the server rankings?

On player hours over the last seven days RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE stands at #8,439, #2,126 in Europe, in the top 38% of ranked servers.

Lists and tags

Where does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe are the tags RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Size 4,500 and seed 77541377: that is the procedural map on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

What settings and rules have been listed for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

No gather rate is given in the name of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Enter client.connect 185.180.2.45:28669 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players The server holds 30 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs167398Build Game build: 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.