Statistical profileOffline
EU/CZ StrongWolves.eu - TEST
185.180.2.29:28937 checked 21d ago
Connect to this server
1. Main points
Players now
2/ 30
7% full
7-day average
0
peak –
Rank
#13,302
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 2 players on it, 7% of its 30 slots.
- It ranks #13,302 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on EU/CZ StrongWolves.eu - TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.3 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:45 UTC23d ago | 2 | – | running | 1 |
| Thu 1 Oct, 10:07 UTC28d ago | 1 | – | 4.3 days | 0 |
| Thu 24 Sep, 16:14 UTC34d ago | 1 | halved by day 1 | 6.7 days | 1 |
| Sun 20 Sep, 16:06 UTC38d ago | 0 | – | 4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of EU/CZ StrongWolves.eu - TEST
4500 · seed 114627276
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 114627276 |
8. Server characteristics
Table 3: Characteristics of EU/CZ StrongWolves.eu - TEST
What the server publishes and what was recorded
| Address | 185.180.2.29:28937 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:50 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 158 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 50 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 25 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 23 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 18 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 19 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does EU/CZ StrongWolves.eu - TEST wipe, and how often?
Wipes on EU/CZ StrongWolves.eu - TEST fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 16 hours have passed since this world was made.
What should you expect on wipe day at EU/CZ StrongWolves.eu - TEST?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
Server details
What does the record show for the uptime and current status of EU/CZ StrongWolves.eu - TEST?
Last seen 21 days ago, EU/CZ StrongWolves.eu - TEST is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 September 2026.
Which location does EU/CZ StrongWolves.eu - TEST run from?
Pointing to Europe is EU/CZ StrongWolves.eu - TEST's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.180.2.29:28937 it is addressed.
Which Rust version is EU/CZ StrongWolves.eu - TEST running?
This release lists EU/CZ StrongWolves.eu - TEST on Rust network protocol 2634 and build 167231, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does EU/CZ StrongWolves.eu - TEST carry?
The last count for EU/CZ StrongWolves.eu - TEST was 21 days ago; it is offline at present.
In the rankings of Rust servers, where is EU/CZ StrongWolves.eu - TEST placed?
For seven-day player hours, EU/CZ StrongWolves.eu - TEST is ranked #13,302, placing it in the top 60% of all ranked servers.
Tag details
Which Rust Census filters and lists cover EU/CZ StrongWolves.eu - TEST?
Included in these Rust Census lists is EU/CZ StrongWolves.eu - TEST: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on EU/CZ StrongWolves.eu - TEST carry?
Read by the game's server browser, EU/CZ StrongWolves.eu - TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for EU/CZ StrongWolves.eu - TEST?
Size 4,500 and seed 114627276: that is the procedural map on EU/CZ StrongWolves.eu - TEST, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On EU/CZ StrongWolves.eu - TEST, what rules and settings are in force?
No gather rate is given in the name of EU/CZ StrongWolves.eu - TEST. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to EU/CZ StrongWolves.eu - TEST?
Enter client.connect 185.180.2.29:28937 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.