Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Old Souls PVE AU (Raidable Bases)

OC 180.150.91.79:28070 checked 10m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (00:10 UTC)
Source
Live server queries
Server address
180.150.91.79:28070
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#5,030

top 23% · #116 in OC

Last wipe

27d ago

monthly schedule

Next wipe

7d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,030 of all ranked servers, the top 23%, and #116 in OC, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Old Souls PVE AU (Raidable Bases)

Players now and over time, UTC

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510001:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Usual gap

0.4 days

between real wipes

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW27d ago 2 – running 0
Thu 1 Oct, 10:54 UTC27d ago 3 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Old Souls PVE AU (Raidable Bases)

6000 · seed 6543523

Map of Old Souls PVE AU (Raidable Bases)

Table 3: The world

As the server publishes it

MapProcedural Map
Size6000
Seed6543523
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Old Souls PVE AU (Raidable Bases)

What the server publishes and what was recorded

Address180.150.91.79:28070
RegionOC
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:12 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Easy to play on PVE server with tons of QoL mods. Watch out for Raidable bases, bots, and check out the /kits. Owner: MalS#2641

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average4 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average4 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average3 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1 / 50
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average0 / 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average3 / 50

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Old Souls PVE AU (Raidable Bases)?

A monthly force wipe is the sole occasion on which Old Souls PVE AU (Raidable Bases) wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 4 hours. The tags list a wipe schedule of one month.

How is wipe day run on Old Souls PVE AU (Raidable Bases)?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 5 hours passed before the crowd peaked.

Server details

Is Old Souls PVE AU (Raidable Bases) up, and how well has it held up?

Old Souls PVE AU (Raidable Bases) is online at the time of this release. About 2 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Old Souls PVE AU (Raidable Bases) show?

Over the last 48 hours, server fps averaged 78; the lowest reading was 47. The world carried up to 258,189 entities, including buildings, deployables and all else. Memory use reached 5,388 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Old Souls PVE AU (Raidable Bases) based?

Its OC tag is how Old Souls PVE AU (Raidable Bases) lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 180.150.91.79:28070 is its address.

What version of Rust has been recorded on Old Souls PVE AU (Raidable Bases)?

This release lists Old Souls PVE AU (Raidable Bases) on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 16:00 UTC: 1 players.

What position does Old Souls PVE AU (Raidable Bases) hold in the server rankings?

For seven-day player hours Old Souls PVE AU (Raidable Bases) is ranked #5,030 and #116 in Oceania, placing it in the top 23% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Old Souls PVE AU (Raidable Bases)?

Included in these Rust Census lists is Old Souls PVE AU (Raidable Bases): Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Old Souls PVE AU (Raidable Bases) carry?

These are the tags Old Souls PVE AU (Raidable Bases) publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Old Souls PVE AU (Raidable Bases)?

The procedural map on Old Souls PVE AU (Raidable Bases) is generated by the game, measures 6,000 and carries seed 6543523. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Old Souls PVE AU (Raidable Bases)?

No gather rate is recorded for Old Souls PVE AU (Raidable Bases) in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Old Souls PVE AU (Raidable Bases)?

Enter client.connect 180.150.91.79:28070 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/SQEEQUARS4.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.